David wrote: Sun Oct 06, 2019 1:29 pm
megapolis wrote: Sat Oct 05, 2019 8:47 pm
6.0.09 Impression number zero, before I even started an actual game. Real estate financial statement is awesome! But I don't see its taxes in this report.
The tax system for apartments and commercial buildings seem to be working fine in my testing - please see the attached screenshot.
Does your company have any "accumulated loss for future tax deduction" on its income statement?
On a separate note, just wondering what you think - do any of the following suggestions for new DLCs interest you?
https://www.enlight.com/forum/viewtopic.php?f=49&t=6916
https://www.enlight.com/forum/viewtopic.php?f=49&t=5754
As I said, it was before I actually started a game. Every time I run a new version I start an empty game to decrease music volume. That's where I saw it. A game with no DLCs and default settings. So it's great that my impression was a mistake. (but by the way maybe it is a bug in no-DLC game).
As for side notes, I m not a fan of 2 out of 3 ideas there.
Shopping mall is useless. It compacts space needed for retail stores but I still never actually run out of space in Cap Lab.
Mining... I don't see the value that it can add. Yes, Raw resources production is mostly a placeholder, but it is ok. We are building cities, not rural areas. Imagine a coal mine in downtown Manhattan.

Electricity. Interesting idea. But you should invent a more interesting meta-game for it than just "place a powerplant every 10 blocks to make a grid"