AI broken
Posted: Wed Nov 24, 2021 2:39 pm
Hello,
I started a new game on last version 7.1.10 with 40+ AI, a survivial city. with very high monet for AI
After 2-3 years i noticed many strange things :
- some AI build 10 farm or mor ethat procuce the same thing (like frozen chicken) but they are not used (not selling anything)
- some AI build R&D and 9 units inside but research nothing
- some AI build many factories to produce the same thing but most of time use them very little or not at all
- 4 AI already bankrupt
- AI do very few researchs (product or tech), but seem to do the classic software research normally
- AI build very less appartments or commercial buildings
- AI build retail in end of nowhere, so far away for the city buildings that they sell nearly nothing
- AI tend to compete on same products, while some products are not yet in competition, 6 does forzen chicken and none eggs ...
I don't remember to get this so bad on 7.0.x
I started a new game on last version 7.1.10 with 40+ AI, a survivial city. with very high monet for AI
After 2-3 years i noticed many strange things :
- some AI build 10 farm or mor ethat procuce the same thing (like frozen chicken) but they are not used (not selling anything)
- some AI build R&D and 9 units inside but research nothing
- some AI build many factories to produce the same thing but most of time use them very little or not at all
- 4 AI already bankrupt
- AI do very few researchs (product or tech), but seem to do the classic software research normally
- AI build very less appartments or commercial buildings
- AI build retail in end of nowhere, so far away for the city buildings that they sell nearly nothing
- AI tend to compete on same products, while some products are not yet in competition, 6 does forzen chicken and none eggs ...
I don't remember to get this so bad on 7.0.x