Hello,
I started a new game on last version 7.1.10 with 40+ AI, a survivial city. with very high monet for AI
After 2-3 years i noticed many strange things :
- some AI build 10 farm or mor ethat procuce the same thing (like frozen chicken) but they are not used (not selling anything)
- some AI build R&D and 9 units inside but research nothing
- some AI build many factories to produce the same thing but most of time use them very little or not at all
- 4 AI already bankrupt
- AI do very few researchs (product or tech), but seem to do the classic software research normally
- AI build very less appartments or commercial buildings
- AI build retail in end of nowhere, so far away for the city buildings that they sell nearly nothing
- AI tend to compete on same products, while some products are not yet in competition, 6 does forzen chicken and none eggs ...
I don't remember to get this so bad on 7.0.x
AI broken
- David
- Community and Marketing Manager at Enlight
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Re: AI broken
Could you please send me your save game file? If you are using a script file, please send it to me as well.
I intend to start a new game with the same setting and test it with both version 7.0.x and the latest version 7.1.12 and compare the AI performances.
Though, please note that in Survival mode, the AI are not adept in surviving the harsh economic conditions as the survival mode challenges the player to create a positive business environment that allows AI companies to flourish.
I intend to start a new game with the same setting and test it with both version 7.0.x and the latest version 7.1.12 and compare the AI performances.
Though, please note that in Survival mode, the AI are not adept in surviving the harsh economic conditions as the survival mode challenges the player to create a positive business environment that allows AI companies to flourish.
- David
- Community and Marketing Manager at Enlight
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Re: AI broken
I gave the save game to the programmers and they would try to improve the AI in the upcoming patch.
On the other hand, I noticed that your script starts the game with only one city. With so many AI companies and only a single market, it is expected that some of the AI will not survive. Not only the market will be overcrowded, the supply of talents is also severely limited. I would suggest that you start a game with 3-4 cities and see how the AI performs.
I ran a game using the same MOD with 3 cities and the majority of the AI companies are profitable. Attached is a screenshot from the test game.
On the other hand, I noticed that your script starts the game with only one city. With so many AI companies and only a single market, it is expected that some of the AI will not survive. Not only the market will be overcrowded, the supply of talents is also severely limited. I would suggest that you start a game with 3-4 cities and see how the AI performs.
I ran a game using the same MOD with 3 cities and the majority of the AI companies are profitable. Attached is a screenshot from the test game.
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choum
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Re: AI broken
Thanks David,
But i like slow/hard start
Again i'm sad that many AI does stupid things like build factory that produce nothing, make R&D and don't build/sell new products, focus on digital when no computer are sold and no telecom company are up...
By the way i don't understand how a company can burn 700 millions in 4 years ?!? :p
Most AI just focus on stocks so not so much competition
But i like slow/hard start
Again i'm sad that many AI does stupid things like build factory that produce nothing, make R&D and don't build/sell new products, focus on digital when no computer are sold and no telecom company are up...
By the way i don't understand how a company can burn 700 millions in 4 years ?!? :p
Most AI just focus on stocks so not so much competition
- David
- Community and Marketing Manager at Enlight
- Posts: 10969
- Joined: Sat Jul 03, 2010 1:42 pm
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Re: AI broken
We have released the new patch v7.1.13 with AI improvements. Please download it from https://www.capitalism2.com/forum/viewt ... f=7&t=8514