Unlimited Natural Resources pre-defined script doesn't work.

Technical support requests for Capitalism Lab
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sot232
Posts: 4
Joined: Fri Dec 04, 2020 2:23 am

Unlimited Natural Resources pre-defined script doesn't work.

Post by sot232 »

I am using version 6.6.17 capitalism lab applying RealWorld V11.41. I simply clicked on "new game", made a custom game, and then clicked on "load script." Even though I applied the pre-defined UNLIMITED NATURAL RESOURCES script, I had to destroy fully used mines and other natural resource places and find a new place to get resources. I assume it's a bug. I am wondering if I can do something on my end. Or could you fix this issue?

(EDIT)
Tested
1. without any modes
2. capitalism world mod applied
3. auto empire world mod applied
The pre-defined script worked properly.

I guess the RealWorld mod causes some issues.

Thanks.
sot232
Posts: 4
Joined: Fri Dec 04, 2020 2:23 am

Re: Unlimited Natural Resources pre-defined script doesn't work.

Post by sot232 »

I resolved this issue.

You want to go to your MOD folder. In my case, the path is "C:\Users\tjtek\AppData\Local\Capitalism Lab\MOD". If you open up "RealWorld.txt" file, you would see "Unlimited Natural Resources=No" at the very bottom. Just change it to "Unlimited Natural Resources=Yes". Then you will notice that unlimited natural resources script can be or has been applied.
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