100% tech research issue

Technical support requests for Capitalism Lab
choum
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100% tech research issue

Post by choum »

Hello,

When i setup a game where we need 100% of tech researched player and IA always have some techs available.
I really want to make each research manadatory in game (mainly digital age ones)

How can i fix this?
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David
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Re: 100% tech research issue

Post by David »

We will get this fixed in the next update.
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Re: 100% tech research issue

Post by choum »

Thanks David ;)

which code branch 5.X or 6.X? ;)

My best regards
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David
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Re: 100% tech research issue

Post by David »

The fix will be incorporated into the 6.x branch.
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Re: 100% tech research issue

Post by choum »

Hello David i tested last realease and last post release and it's not fixed :(
any news from dev team?
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Re: 100% tech research issue

Post by choum »

Hello David, i tested in 6.9.04, it's still not fixed. Any news from dev team? it should not be a big job ;)
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David
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Re: 100% tech research issue

Post by David »

Did you refer to the semi products? When you set the Product Reinvention option to 100%, all consumer products are not available and need to be researched. And please note that this option only affects consumer products, semi products are not covered because of gameplay balance consideration.
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Re: 100% tech research issue

Post by choum »

Hello,

No not semi product, i don't care about them ;) But desktop computer are known by everybody par exemple... it's an advanced tech, so it would need big research ;)

anyway some semi product could be great to unlock by research as CPU, and some other that are more componement than semi-product ;)
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David
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Re: 100% tech research issue

Post by David »

It's mainly for gameplay balance.

It is hardcoded for the Digital Age DLC to ensure that desktop computers can always be produced in the game. As you know, without home computers, the entire software and Internet industry would not even be viable. The AI controlled software and Internet companies very much depend on an orderly supply of computers to work.
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Re: 100% tech research issue

Post by choum »

yeah i suspected that. But i'd like to have the choice about this topic ;)
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