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Not global economic trends

Posted: Thu Feb 21, 2013 12:23 pm
by Esoteric Rogue
I suggest that each city should have it's own prosperity cycle.

So, I only noticed recently that the Economic growth/recession cycle affects all cities simultaneously. I think that is undesirable and unrealistic. Having never played with macroeco on in my personal games, I now realize this is why I always failed miserably in challenge games: every city in a recession at the same time. I had thought it was simply bad luck that all 4 cities went down at the same time, but now realize it's by design. (At least now that I know to expect that and I'll be prepared next time.)

Each city having it's own state of prosperity gives you a strategic choice that you should develop something in different cites so that when you suffer depression in one city, it may be mitigated by the boom in another. Frankly, without this opportunity for choice I don't know what the purpose of simulating the prosperity cycle is.

Re: Not global economic trends

Posted: Thu Feb 21, 2013 12:41 pm
by WilliamMGary
I was slightly disappointed at this as well but like the fact that there are economic cycles and inflation (I probably will never play inverse inflation).

Re: Not global economic trends

Posted: Thu Feb 21, 2013 1:05 pm
by Esoteric Rogue
WilliamMGary wrote:I was slightly disappointed at this as well but like the fact that there are economic cycles and inflation (I probably will never play inverse inflation).
No reasonings really kills the chance for discussion, pally :D

Re: Not global economic trends

Posted: Thu Feb 21, 2013 4:59 pm
by WilliamMGary
Hehe.

Re: Not global economic trends

Posted: Thu Feb 21, 2013 9:21 pm
by Cozar
This actually seems like a bug to me. Cap 2 has differing economies - see the Boomtown scenario.

Re: Not global economic trends

Posted: Thu Feb 21, 2013 10:44 pm
by WilliamMGary
Cozar wrote:This actually seems like a bug to me. Cap 2 has differing economies - see the Boomtown scenario.
I thought Cap 2 did that's why I was so surprised. It was cool because one market would be down but my other market would be booming. They really need to make each city unique. How can Pittsburgh & Moscow have the same economic cycle.

Re: Not global economic trends

Posted: Sat Feb 23, 2013 9:31 am
by haplo
I agree.
Different cycles Form different City would Marke Thema game more realistic.

Re: Not global economic trends

Posted: Sat Dec 14, 2013 3:04 am
by Esoteric Rogue
David, can it be made so that different cities are on different prosperity/depression cycles?

Re: Not global economic trends

Posted: Sat Dec 14, 2013 3:06 am
by WilliamMGary
Esoteric Rogue wrote:David, can it be made so that different cities are on different prosperity/depression cycles?

I stand by my earlier statement:
WilliamMGary wrote:I thought Cap 2 did that's why I was so surprised. It was cool because one market would be down but my other market would be booming. They really need to make each city unique. How can Pittsburgh & Moscow have the same economic cycle.
For the record :)

Re: Not global economic trends

Posted: Mon Apr 06, 2015 7:16 am
by counting
Just curious, after all these years, and with the new city simulation expansion pack along with banking mechanism in play, would the independent economic cycle for different cities be part of the new features? This sort of make sense financially if we would have local bank beaches offering different interest rates.