Not global economic trends
Posted: Thu Feb 21, 2013 12:23 pm
I suggest that each city should have it's own prosperity cycle.
So, I only noticed recently that the Economic growth/recession cycle affects all cities simultaneously. I think that is undesirable and unrealistic. Having never played with macroeco on in my personal games, I now realize this is why I always failed miserably in challenge games: every city in a recession at the same time. I had thought it was simply bad luck that all 4 cities went down at the same time, but now realize it's by design. (At least now that I know to expect that and I'll be prepared next time.)
Each city having it's own state of prosperity gives you a strategic choice that you should develop something in different cites so that when you suffer depression in one city, it may be mitigated by the boom in another. Frankly, without this opportunity for choice I don't know what the purpose of simulating the prosperity cycle is.
So, I only noticed recently that the Economic growth/recession cycle affects all cities simultaneously. I think that is undesirable and unrealistic. Having never played with macroeco on in my personal games, I now realize this is why I always failed miserably in challenge games: every city in a recession at the same time. I had thought it was simply bad luck that all 4 cities went down at the same time, but now realize it's by design. (At least now that I know to expect that and I'll be prepared next time.)
Each city having it's own state of prosperity gives you a strategic choice that you should develop something in different cites so that when you suffer depression in one city, it may be mitigated by the boom in another. Frankly, without this opportunity for choice I don't know what the purpose of simulating the prosperity cycle is.