Capitalism Lab Additional Feature Requests
Posted: Mon Sep 14, 2026 7:01 am
Marketing elements for telecommunications companies would be welcome.
Real telecom companies often operate pro-gamer teams and spend large amounts on marketing.
It would be good to support advertising through TV, newspapers, radio, etc., with associated costs.
Beyond simply requiring training costs related to user fees, a system that improves the overall communication speed (network quality) for all users of the telecom company as demand for high-speed service increases would be desirable.
Request to increase the overall land size.
After the version 12 release and the resulting frame-rate improvements, it should be possible to support a larger map.
In the late game, land becomes scarce, and land belonging to profitable companies is almost never released.
Introduction of a land tax.
Simply holding land should generate ongoing property tax that continuously exerts negative pressure on companies.
To avoid making the overall gameplay experience worse, please lower the base rates of other taxes and add a land tax.
Vacant land (with no buildings constructed) held by players or AI should be taxed at more than double the normal rate, so that land-banking is continuously pressured to sell.
Real telecom companies often operate pro-gamer teams and spend large amounts on marketing.
It would be good to support advertising through TV, newspapers, radio, etc., with associated costs.
Beyond simply requiring training costs related to user fees, a system that improves the overall communication speed (network quality) for all users of the telecom company as demand for high-speed service increases would be desirable.
Request to increase the overall land size.
After the version 12 release and the resulting frame-rate improvements, it should be possible to support a larger map.
In the late game, land becomes scarce, and land belonging to profitable companies is almost never released.
Introduction of a land tax.
Simply holding land should generate ongoing property tax that continuously exerts negative pressure on companies.
To avoid making the overall gameplay experience worse, please lower the base rates of other taxes and add a land tax.
Vacant land (with no buildings constructed) held by players or AI should be taxed at more than double the normal rate, so that land-banking is continuously pressured to sell.