Disabled products in script.
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Disabled products in script.
I disabled some products in the script but they still in game. See screenshot of script.
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- Screenshot 2025-05-03 151738.png (3.95 KiB) Viewed 220 times
- David
- Community and Marketing Manager at Enlight
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Re: Disabled products in script.
I just tested it and it worked.
FYI, below is the content of my test script. You can create a test script with the same content and see if it works on your side.
[HEADER]
Title=Test
[DISABLED PRODUCTS]
Apparel
Automobile
Beverage
Body Care Products
Communication Devices
Computer
Cosmetics
Drugs
FYI, below is the content of my test script. You can create a test script with the same content and see if it works on your side.
[HEADER]
Title=Test
[DISABLED PRODUCTS]
Apparel
Automobile
Beverage
Body Care Products
Communication Devices
Computer
Cosmetics
Drugs
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- disabled products.jpg (181.58 KiB) Viewed 218 times
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- Level 5 user
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Re: Disabled products in script.
Thanks David, It didnt disable some proudcts, cosmetics, Household Products, food, Photography Products, snacks, and
Sport Equipment.
Sport Equipment.
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- Level 5 user
- Posts: 219
- Joined: Sun Aug 15, 2010 10:30 am
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Re: Disabled products in script.
Found some more products that cant be disabled. Cheese, Fast food, Flowers, Fruit ,Juices, School Objects, and Vegetables. Pet products i get a error
Script file: SCRIPT\REALWORLD 15 CITiES - ++++++.txt
Error: the following lines cannot be recognized by the script system.
line 161: Pet Products
Script file: SCRIPT\REALWORLD 15 CITiES - ++++++.txt
Error: the following lines cannot be recognized by the script system.
line 161: Pet Products
- David
- Community and Marketing Manager at Enlight
- Posts: 10462
- Joined: Sat Jul 03, 2010 1:42 pm
- Has thanked: 78 times
- Been thanked: 233 times
Re: Disabled products in script.
Actually, you can disable all consumer product classes in the vanilla game.
But semi products cannot be disabled. Since the RealWorld MOD have semi products in various product classes, that's why they cannot be disabled.
But semi products cannot be disabled. Since the RealWorld MOD have semi products in various product classes, that's why they cannot be disabled.