Disabled products in script.

Technical support requests for Capitalism Lab
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moneytheory
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Disabled products in script.

Post by moneytheory »

I disabled some products in the script but they still in game. See screenshot of script.
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David
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Re: Disabled products in script.

Post by David »

I just tested it and it worked.

FYI, below is the content of my test script. You can create a test script with the same content and see if it works on your side.

[HEADER]
Title=Test

[DISABLED PRODUCTS]
Apparel
Automobile
Beverage
Body Care Products
Communication Devices
Computer
Cosmetics
Drugs
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moneytheory
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Re: Disabled products in script.

Post by moneytheory »

Thanks David, It didnt disable some proudcts, cosmetics, Household Products, food, Photography Products, snacks, and
Sport Equipment.
moneytheory
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Re: Disabled products in script.

Post by moneytheory »

Found some more products that cant be disabled. Cheese, Fast food, Flowers, Fruit ,Juices, School Objects, and Vegetables. Pet products i get a error
Script file: SCRIPT\REALWORLD 15 CITiES - ++++++.txt
Error: the following lines cannot be recognized by the script system.
line 161: Pet Products
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David
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Re: Disabled products in script.

Post by David »

Actually, you can disable all consumer product classes in the vanilla game.

But semi products cannot be disabled. Since the RealWorld MOD have semi products in various product classes, that's why they cannot be disabled.
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