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city survivial + 100% product reinvention issue
Posted: Mon Jan 06, 2025 6:33 pm
by choum
Hello,
I play on 11.0.23 with all DLC.
I always plays with product reinvention.
I began a party in city survivial mode and noticed that nearly all products are already R&D.
I tryed to disable them with the UI or with script with the same issue.
(I have the same issue without mod or with RW14

)
It worked fine in version 9
Thanks for reading
CHOUM
Re: city survivial + 100% product reinvention issue
Posted: Tue Jan 07, 2025 3:47 am
by David
choum wrote: ↑Mon Jan 06, 2025 6:33 pm
Hello,
I play on 11.0.23 with all DLC.
I always plays with product reinvention.
I began a party in city survivial mode and noticed that nearly all products are already R&D.
I tryed to disable them with the UI or with script with the same issue.
(I have the same issue without mod or with RW14

)
It worked fine in version 9
Thanks for reading
CHOUM
I tested it and the reinvention feature worked properly in the survival mode. Could you provide me with your save game?
BTW, what strategy do you use in survival mode?
Re: city survivial + 100% product reinvention issue
Posted: Tue Jan 07, 2025 9:06 am
by choum
of course
here it is

Re: city survivial + 100% product reinvention issue
Posted: Tue Jan 07, 2025 11:54 am
by David
I loaded your save game.
Food products are always not locked because people in the new city need to eat food.
Shampoo is not locked as your CEO's expertise is the body care product class.
So it is normal.
Re: city survivial + 100% product reinvention issue
Posted: Tue Jan 07, 2025 2:46 pm
by choum
Strange as if i play without survivial the body car product class is locked too as pizza that is more service than basic food.
Re: city survivial + 100% product reinvention issue
Posted: Wed Jan 08, 2025 3:18 am
by David
choum wrote: ↑Tue Jan 07, 2025 2:46 pm
Strange as if i play without survivial the body car product class is locked too as pizza that is more service than basic food.
The expertise product class of the player character is set randomly in each game.
What is your expertise product class in that game?
Re: city survivial + 100% product reinvention issue
Posted: Wed Jan 08, 2025 7:09 am
by choum
same expertise (by script)
as i read : expertise make R&D faster and don't unlock all.
And as you see bodycare, pizza and many others are locked too

Re: city survivial + 100% product reinvention issue
Posted: Wed Jan 08, 2025 10:41 am
by David
choum wrote: ↑Wed Jan 08, 2025 7:09 am
same expertise (by script)
as i read : expertise make R&D faster and don't unlock all.
And as you see bodycare, pizza and many others are locked too
It seems that the Survival Mode has a different rule where the expertise product class is unlocked. Otherwise, it will be too difficult for the player to start in a survival game.
Re: city survivial + 100% product reinvention issue
Posted: Wed Jan 08, 2025 1:57 pm
by choum
David wrote: ↑Wed Jan 08, 2025 10:41 am
choum wrote: ↑Wed Jan 08, 2025 7:09 am
same expertise (by script)
as i read : expertise make R&D faster and don't unlock all.
And as you see bodycare, pizza and many others are locked too
It seems that the Survival Mode has a different rule where the expertise product class is unlocked. Otherwise, it will be too difficult for the player to start in a survival game.
I like challenge

300% game is really too easy for me

So maybe add a checkbox to really have 100% product reinvention

so yes at start we have only farms or some byproducts but i was able to survive to survivial with all locked

Re: city survivial + 100% product reinvention issue
Posted: Wed Jan 08, 2025 3:01 pm
by David
choum wrote: ↑Wed Jan 08, 2025 1:57 pm
I like challenge

300% game is really too easy for me

So maybe add a checkbox to really have 100% product reinvention

so yes at start we have only farms or some byproducts but i was able to survive to survivial with all locked
I'll forward your suggestion to the dev team.
BTW, I just saw that there is a reddit post asking about the strategy for survival mode:
https://www.reddit.com/r/capitalismlab/ ... de_in_the/
It would be helpful if you could share your strategy with the community.