city survivial + 100% product reinvention issue

Technical support requests for Capitalism Lab
choum
Level 4 user
Posts: 111
Joined: Fri Dec 07, 2012 10:39 am
Has thanked: 6 times
Been thanked: 3 times

city survivial + 100% product reinvention issue

Post by choum »

Hello,

I play on 11.0.23 with all DLC.
I always plays with product reinvention.
I began a party in city survivial mode and noticed that nearly all products are already R&D.
I tryed to disable them with the UI or with script with the same issue.
(I have the same issue without mod or with RW14 ;) )

It worked fine in version 9 ;)

Thanks for reading

CHOUM
User avatar
David
Community and Marketing Manager at Enlight
Posts: 10462
Joined: Sat Jul 03, 2010 1:42 pm
Has thanked: 78 times
Been thanked: 233 times

Re: city survivial + 100% product reinvention issue

Post by David »

choum wrote: Mon Jan 06, 2025 6:33 pm Hello,

I play on 11.0.23 with all DLC.
I always plays with product reinvention.
I began a party in city survivial mode and noticed that nearly all products are already R&D.
I tryed to disable them with the UI or with script with the same issue.
(I have the same issue without mod or with RW14 ;) )

It worked fine in version 9 ;)

Thanks for reading

CHOUM
I tested it and the reinvention feature worked properly in the survival mode. Could you provide me with your save game?

BTW, what strategy do you use in survival mode?
choum
Level 4 user
Posts: 111
Joined: Fri Dec 07, 2012 10:39 am
Has thanked: 6 times
Been thanked: 3 times

Re: city survivial + 100% product reinvention issue

Post by choum »

of course ;)

here it is ;)
Attachments
Capitalism Lab.jpg
Capitalism Lab.jpg (16.35 KiB) Viewed 1429 times
CHOU_019.zip
(2.11 MiB) Downloaded 77 times
User avatar
David
Community and Marketing Manager at Enlight
Posts: 10462
Joined: Sat Jul 03, 2010 1:42 pm
Has thanked: 78 times
Been thanked: 233 times

Re: city survivial + 100% product reinvention issue

Post by David »

I loaded your save game.

Food products are always not locked because people in the new city need to eat food. :)

Shampoo is not locked as your CEO's expertise is the body care product class.

So it is normal.
choum
Level 4 user
Posts: 111
Joined: Fri Dec 07, 2012 10:39 am
Has thanked: 6 times
Been thanked: 3 times

Re: city survivial + 100% product reinvention issue

Post by choum »

Strange as if i play without survivial the body car product class is locked too as pizza that is more service than basic food.
Attachments
Capitalism Lab.jpg
Capitalism Lab.jpg (20.46 KiB) Viewed 1414 times
User avatar
David
Community and Marketing Manager at Enlight
Posts: 10462
Joined: Sat Jul 03, 2010 1:42 pm
Has thanked: 78 times
Been thanked: 233 times

Re: city survivial + 100% product reinvention issue

Post by David »

choum wrote: Tue Jan 07, 2025 2:46 pm Strange as if i play without survivial the body car product class is locked too as pizza that is more service than basic food.
The expertise product class of the player character is set randomly in each game.

What is your expertise product class in that game?
choum
Level 4 user
Posts: 111
Joined: Fri Dec 07, 2012 10:39 am
Has thanked: 6 times
Been thanked: 3 times

Re: city survivial + 100% product reinvention issue

Post by choum »

same expertise (by script)
as i read : expertise make R&D faster and don't unlock all.
And as you see bodycare, pizza and many others are locked too ;)
User avatar
David
Community and Marketing Manager at Enlight
Posts: 10462
Joined: Sat Jul 03, 2010 1:42 pm
Has thanked: 78 times
Been thanked: 233 times

Re: city survivial + 100% product reinvention issue

Post by David »

choum wrote: Wed Jan 08, 2025 7:09 am same expertise (by script)
as i read : expertise make R&D faster and don't unlock all.
And as you see bodycare, pizza and many others are locked too ;)
It seems that the Survival Mode has a different rule where the expertise product class is unlocked. Otherwise, it will be too difficult for the player to start in a survival game.
choum
Level 4 user
Posts: 111
Joined: Fri Dec 07, 2012 10:39 am
Has thanked: 6 times
Been thanked: 3 times

Re: city survivial + 100% product reinvention issue

Post by choum »

David wrote: Wed Jan 08, 2025 10:41 am
choum wrote: Wed Jan 08, 2025 7:09 am same expertise (by script)
as i read : expertise make R&D faster and don't unlock all.
And as you see bodycare, pizza and many others are locked too ;)
It seems that the Survival Mode has a different rule where the expertise product class is unlocked. Otherwise, it will be too difficult for the player to start in a survival game.
I like challenge ;) 300% game is really too easy for me ;) So maybe add a checkbox to really have 100% product reinvention ;) so yes at start we have only farms or some byproducts but i was able to survive to survivial with all locked ;)
User avatar
David
Community and Marketing Manager at Enlight
Posts: 10462
Joined: Sat Jul 03, 2010 1:42 pm
Has thanked: 78 times
Been thanked: 233 times

Re: city survivial + 100% product reinvention issue

Post by David »

choum wrote: Wed Jan 08, 2025 1:57 pm I like challenge ;) 300% game is really too easy for me ;) So maybe add a checkbox to really have 100% product reinvention ;) so yes at start we have only farms or some byproducts but i was able to survive to survivial with all locked ;)
I'll forward your suggestion to the dev team.

BTW, I just saw that there is a reddit post asking about the strategy for survival mode: https://www.reddit.com/r/capitalismlab/ ... de_in_the/

It would be helpful if you could share your strategy with the community.
Post Reply