Page 3 of 4

Re: Capitalism Lab Post-Release Beta V11.0.18 full version installer now available

Posted: Sat Dec 21, 2024 12:27 am
by anjali
yep did try everything, including bank radio, tv, newspaper next to the apartment with shop ... still traffic of 9 ... next tiles to the apartment traffic 100+ now if it wouldnt be apartments i would just rip it down, guess i wont drop shops into those buildings until the area is fully developed

Re: Capitalism Lab Post-Release Beta V11.0.17 full version installer now available

Posted: Mon Dec 23, 2024 12:41 pm
by David
piermario wrote: Wed Dec 18, 2024 5:43 am Good morning in latest 11.0.17 when i click on seaport on icon: quantity sold graph, nothing happened.
Thanks
The bug has been fixed. Please download the new patch v11.0.20 from viewtopic.php?t=9970

The airport UI bug is also fixed as airports are not supposed to be clickable.

Re: Capitalism Lab Post-Release Beta V11.0.22 full version installer now available

Posted: Fri Dec 27, 2024 1:42 pm
by zerglingno1
Image

I can not play with both porting-kit and VMWare Fusion (win 11) using Mac ARM

Re: Capitalism Lab Post-Release Beta V11.0.22 full version installer now available

Posted: Fri Dec 27, 2024 4:11 pm
by David
zerglingno1 wrote: Fri Dec 27, 2024 1:42 pm Image

I can not play with both porting-kit and VMWare Fusion (win 11) using Mac ARM
Does this problem only occur in version 11.0?

Are you able to run Capitalism Lab release version 10.0 on your Mac?

Re: Capitalism Lab Post-Release Beta V11.0.22 full version installer now available

Posted: Sun Dec 29, 2024 7:25 am
by zerglingno1
David wrote: Fri Dec 27, 2024 4:11 pm
zerglingno1 wrote: Fri Dec 27, 2024 1:42 pm Image

I can not play with both porting-kit and VMWare Fusion (win 11) using Mac ARM
Does this problem only occur in version 11.0?

Are you able to run Capitalism Lab release version 10.0 on your Mac?
yes, it is able to run Capitalism Lab release ver 10.0.46 VMWare but higher and 11.x broken.
Anyway, it worked in Porting Kit.

Re: Capitalism Lab Post-Release Beta V11.0.22 full version installer now available

Posted: Fri Jan 17, 2025 1:50 pm
by David
zerglingno1 wrote: Fri Dec 27, 2024 1:42 pm Image

I can not play with both porting-kit and VMWare Fusion (win 11) using Mac ARM
Please try the latest version 11.0.28 of Capitalism Lab, which you can download from viewtopic.php?t=9964

It should no longer display the error message vcruntime 140.dll was not found.

Re: Capitalism Lab Post-Release Beta V11.0.28 full version installer now available

Posted: Sun Jan 19, 2025 5:49 pm
by femoral
I wanted to test the state of the game. I started a new custom game, only enabled "Food" and "Beverages" as allowed products. I created a couple of farms, and I can't get the meats to sell. I have all the DLCs except the service industry one.

Image

Re: Capitalism Lab Post-Release Beta V11.0.28 full version installer now available

Posted: Sun Jan 19, 2025 6:21 pm
by cantdownloadit
Have you built any retail stores to sell it in ?

Re: Capitalism Lab Post-Release Beta V11.0.28 full version installer now available

Posted: Sun Jan 19, 2025 6:28 pm
by femoral
cantdownloadit wrote: Sun Jan 19, 2025 6:21 pm Have you built any retail stores to sell it in ?
I can't buy it in a retail store if the farm is not putting the meat in the market

Re: Capitalism Lab Post-Release Beta V11.0.28 full version installer now available

Posted: Sun Jan 19, 2025 8:26 pm
by anjali
femoral wrote: Sun Jan 19, 2025 5:49 pm I wanted to test the state of the game. I started a new custom game, only enabled "Food" and "Beverages" as allowed products. I created a couple of farms, and I can't get the meats to sell. I have all the DLCs except the service industry one.
Food and beverage are in factory produced goods, you would also need to enable all semi/median products in script that are needed for producing your food n beverage like fruit/vegges livestock prods else you wont be able to sell/use them. i guess if you set the sheep to wool instead of meat it would be accepted for the sales unit. thats because livestock products and fruits/vegges can be sold in retail stores but you did disable those via script, so it wont let you sell it in farms either because the game doesnt realize this items as accepted output product due to the settings in your script