Capitalism Lab Post-Release Beta V11.0.44 full version installer now available

General Discussions about new beta versions of Capitalism Lab
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David
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Re: Capitalism Lab Post-Release Beta V11.0.12 full version installer now available

Post by David »

cantdownloadit wrote: Mon Dec 02, 2024 9:01 pm AI is still entering more than 1 candidate and having them fight each other, thought this was fixed previously.
The bug has been fixed in the latest version 11.0.13 (viewtopic.php?p=43330#p43330)
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David
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Re: Capitalism Lab Post-Release Beta V11.0.12 full version installer now available

Post by David »

cantdownloadit wrote: Thu Nov 28, 2024 4:04 pm The stock history temporarily vanishes if you click off the company then back to it.

e.g here the info is visible

Image1.jpg

if i click quest under where kims co is highlighted, then click back to kims co, the info isnt visible
It was actually a bug that displayed the stockholding of a private subsidiary, which it shouldn't on the public stock exchange. The bug is fixed in the latest version 11.0.13.
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cantdownloadit
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Re: Capitalism Lab Post-Release Beta V11.0.12 full version installer now available

Post by cantdownloadit »

David wrote: Thu Dec 05, 2024 12:33 pm
cantdownloadit wrote: Thu Nov 28, 2024 4:04 pm The stock history temporarily vanishes if you click off the company then back to it.

e.g here the info is visible

Image1.jpg

if i click quest under where kims co is highlighted, then click back to kims co, the info isnt visible
It was actually a bug that displayed the stockholding of a private subsidiary, which it shouldn't on the public stock exchange. The bug is fixed in the latest version 11.0.13.
I just set up a subsidiary, went IPO and still see the numbers at the bottom, even though the stockholding part of the private subsidiary is now removed
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Re: Capitalism Lab Post-Release Beta V11.0.12 full version installer now available

Post by David »

cantdownloadit wrote: Thu Dec 05, 2024 1:47 pm I just set up a subsidiary, went IPO and still see the numbers at the bottom, even though the stockholding part of the private subsidiary is now removed
The bug has been fixed. Please download the new patch v11.0.14 from viewtopic.php?t=9970
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Re: Capitalism Lab Post-Release Beta V11.0.17 full version installer now available

Post by piermario »

Good morning in latest 11.0.17 when i click on seaport on icon: quantity sold graph, nothing happened.
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Re: Capitalism Lab Post-Release Beta V11.0.18 full version installer now available

Post by piermario »

Good morning with latest 11.0.18 i got 2 problems in airport view and when i back to main menu, and i still have issue in quantity icon in seaport.
See screenshots
Thanks
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Re: Capitalism Lab Post-Release Beta V11.0.18 full version installer now available

Post by Stylesjl »

piermario wrote: Thu Dec 19, 2024 5:21 am Good morning with latest 11.0.18 i got 2 problems in airport view and when i back to main menu, and i still have issue in quantity icon in seaport.
See screenshots
Thanks
Just tried it myself and I could not get the problem to appear - do you have a savegame for this?
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Re: Capitalism Lab Post-Release Beta V11.0.18 full version installer now available

Post by David »

piermario wrote: Thu Dec 19, 2024 5:21 am Good morning with latest 11.0.18 i got 2 problems in airport view and when i back to main menu, and i still have issue in quantity icon in seaport.
See screenshots
Thanks
Hi Piermario,

We will investigate the problem.

1) Could you please provide us with your save game file with the error message PERSON3.CPP ?

2) I clicked on an airport and nothing showed up. Did you manage to get that interface to display?

You may provide us with your save game file by posting it here on the forum as a ZIP file attachment or emailing the save game file to us at info@enlight.com.

If your save game file is too large for attachment, you may check out this post about how to send us large files: https://www.enlight.com/forum/viewtopic.php?f=13&t=2473

I've informed the dev team about bug with the seaport icons. It is scheduled for fixing.
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Re: Capitalism Lab Post-Release Beta V11.0.18 full version installer now available

Post by anjali »

the commercial and apartments traffic is good now. the overall traffic is maybe too high i think, unless you drop a shop into an apartment, at this point the traffic in the area seems to stagnate...
lets say new city traffic of 9 on the apartment ... i open a shop inside that apartment and it will stay forever traffic of 9 for this building and shop even though everything around is 70 - 90 traffic high price street. after moving the shop out into another building, that apartment keeps at traffic of 9. then i placed a new shop into that building same traffic of 9 stays.
same in the starting city, apartment with a traffic of 19, dropped the first shop into it, is for 2 years at traffic of 19 and apartments i placed next to it same traffic of 19, even civic buildings placed next to it doesnt change it. its like the traffic freezes in the area of any apartment you drop a shop in.

looks like only possibility left is to demolish those affected apartments, that gets quite expensive
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Re: Capitalism Lab Post-Release Beta V11.0.18 full version installer now available

Post by Dav3 »

anjali wrote: Fri Dec 20, 2024 4:47 pm the commercial and apartments traffic is good now. the overall traffic is maybe too high i think, unless you drop a shop into an apartment, at this point the traffic in the area seems to stagnate...
lets say new city traffic of 9 on the apartment ... i open a shop inside that apartment and it will stay forever traffic of 9 for this building and shop even though everything around is 70 - 90 traffic high price street. after moving the shop out into another building, that apartment keeps at traffic of 9. then i placed a new shop into that building same traffic of 9 stays.
same in the starting city, apartment with a traffic of 19, dropped the first shop into it, is for 2 years at traffic of 19 and apartments i placed next to it same traffic of 19, even civic buildings placed next to it doesnt change it. its like the traffic freezes in the area of any apartment you drop a shop in.

looks like only possibility left is to demolish those affected apartments, that gets quite expensive
yes it should be more dynamic and update the traffic that grows when other shops/buildings start forming around you.
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