Improvement: Natural Resources System (with screenshots)

General discussions about the release versions of Capitalism Lab
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David
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Improvement: Natural Resources System (with screenshots)

Post by David »

Natural Resources
To reduce the possibilities of any company having a monopoly on natural resources, new natural resource sites will become available soon after the exiting sites are acquired by companies.

To prevent having too much supply of raw materials flooding the market, the cost of acquiring a new natural resource increases signifcantly as the number of sites in existence increases, thus making it harder for companies to keep acquiring new natural resource sites in an attempt to monopolize the industry.

You can point the mouse at a natural resource site on the map to see the price premium on the natural resource site info window.

When an AI company has acquired a natural resource site with a price premium, it tends to sell the raw materials at a higher price in order to cover the cost.

Indicators of Natural Resource Sites on the Mini Map
On the mini-map, natural resource sites that have been occupied by companies are shown in green color, to distinguish themselves from natural resource sites for sale, which are in white color.
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RougeRogue
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Re: Improvement: Natural Resources System (with screenshots)

Post by RougeRogue »

Oooh, nicely done -- this seems to take care of both resource problems: resource monopolies, and resource flooding.

Does the pricing premium diminish when one resource exhausts? And, if so, does that diminishing occur when the resource is recognized as exhausted, or later, when the facility is torn down?
Mandiworld
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Re: Improvement: Natural Resources System (with screenshots)

Post by Mandiworld »

Will this be fixed or optional in the game?
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David
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Re: Improvement: Natural Resources System (with screenshots)

Post by David »

Does the pricing premium diminish when one resource exhausts? And, if so, does that diminishing occur when the resource is recognized as exhausted, or later, when the facility is torn down?
Yes, it does, when occupied natural resource sites' reserve quantities decrease or when they are exhausted.
Will this be fixed or optional in the game?
Fxed.
Enzo
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Re: Improvement: Natural Resources System (with screenshots)

Post by Enzo »

very good idea !
also I think that natural resource, which are sell on the world market, shouldn't be subject to internal sales, potentially this could increase difficulty of building monopoly.
on the other hand, the consummation of a given mine/oil/timber should last more but the exploitation cost should increase with years.
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