New Industry

General discussions about the release versions of Capitalism Lab
poweruniversal
Posts: 2
Joined: Sun Dec 04, 2011 5:06 am

Re: New Industry

Post by poweruniversal »

I have thought some more about this. For a recycling center, you would minimally need purchasing, processing, and sales units, of course. There would need to be a 'used-product market', with it's corresponding supply/demand values, and prevailing prices for the products that are recyclable. Values for what resources are yielded from the various products would also need to be defined. I see an individual firm working like this:

Purchasing units similar to livestock raising or crop growing with a selection required for the desired product. There would be a variable rate set by the player to represent what is willing to be paid (similar to adjusting the price from a retail sales unit).

Processing units select the raw material or semi-product that they produce. It could basically be treated like livestock processing (Processing of car can be set to either steel, plastic, or rubber). Treating it like a farm is a bit of a cop-out though, since a car should yield all of those products, but it would be good enough to work this way.

Not all products would be recyclable, of course. Corn flakes for example would not be recyclable or available on that market. (No processing used corn flakes to yield fresh corn lol...). Used fruit drink should yield nearly all of it's original glass however, given sufficient unit development.
Bigcat
Level 2 user
Posts: 29
Joined: Fri Nov 25, 2011 3:11 pm

Re: New Industry

Post by Bigcat »

I think computer software development industry could be considerable.

Material involve - plastic + paper = DVD boxset.

Software types - 1. Computer Operation System (OS), 2. Computer games, 3. Apps, 4. Anti-virus software, etc.

Quality Rating (QR) = 1% plastic QR + 1% paper QR + 98% Technology QR

It can rise the demand of research centre.
Bigcat
Level 2 user
Posts: 29
Joined: Fri Nov 25, 2011 3:11 pm

Re: New Industry

Post by Bigcat »

Thank you to David. I strongly recommend to develop the entertainment industry.

The factory named Idols Management Company. It can recruit personnel as actor/actress as livestock growing unit.

And then produce Movie, TV drama, Radio Talk Show, Pop CD, Concert, Newpaper, and Magazine. These products can be sold on TV & Radio & Newspaper Station, etc.

This process can promote the actor/actress to be a pop star.

Finally, companies can sign a contract with the actor/actress and let them to be the company's spokesperson. It will significantly rise the brand awareness of products.
Keither
Level 3 user
Posts: 72
Joined: Wed May 11, 2011 5:45 pm

Re: New Industry

Post by Keither »

Bigcat: I strongly recommend to develop the entertainment industry.
I think that should be on Capitalism 3 NOT the add-on. I'm impressed with all the new features that has been promised so far for the add-on. I genuinely think that for an add-on this has be to the most dramatic improvement in terms of game-play and features.
Bigcat
Level 2 user
Posts: 29
Joined: Fri Nov 25, 2011 3:11 pm

Re: New Industry

Post by Bigcat »

Maybe you are right, but please let us read some figures first.

Capitalism 1 - published in 1995

Capitalism Plus - published in 1996

Capitalism 2 - published in 2001

Capitalism 2 Add-on - expected to publish in 2012

When will you expect to see Capitalism 3?
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