Real World Mod Version 15.23 for CapLab Version 11.0 and Service Industry DLC

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kbanifaz
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Re: Real World Mod Version 14.3 for CapLab Version 11.0 and Service Industry DLC

Post by kbanifaz »

I don't see 2D or 3D graphics in the list for tech R&D. How do you research these techs? I don't see them in the list in any of the categories for tech research.
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cantdownloadit
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Re: Real World Mod Version 14.3 for CapLab Version 11.0 and Service Industry DLC

Post by cantdownloadit »

should be in software building ?
kbanifaz
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Re: Real World Mod Version 14.3 for CapLab Version 11.0 and Service Industry DLC

Post by kbanifaz »

Thanks, I thought it would be tech research from the R&D Building. I see it now
tongchuntak
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Re: Real World Mod Version 14.3 for CapLab Version 11.0 and Service Industry DLC

Post by tongchuntak »

Hi piermario, I really like your mod. But can you add more logo of companies from the globe in the real world making it feel more realistic ?
Shamalau12
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Re: Real World Mod Version 14.3 for CapLab Version 11.0 and Service Industry DLC

Post by Shamalau12 »

tongchuntak wrote: Fri May 23, 2025 1:02 pm Hi piermario, I really like your mod. But can you add more logo of companies from the globe in the real world making it feel more realistic ?
Hello, I really like this mod too. I tend to agree. Some more companies, especially from China/India/Japan/Korea would be nice. :)
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Re: Real World Mod Version 14.0 for Version 11.0 and Service Industry DLC

Post by Shamalau12 »

Sirotilk wrote: Sun Jan 05, 2025 8:24 pm Hi piermario,
first of all, thank you for your wonderful mod and all the years you've been keeping it up to date. Your contribution to keeping this beautiful game alive cannot be overestimated.

Please take a look at the quantities and margins of the CPU factories in the mod. I need two mega factories for a mega computer factory, which is not even fully supplied, and although the production is $0.55 and the selling price is €45, the CPU factory is making losses and has a turnover like a kebab shop (yes, the factory is supplied and has no bottlenecks). :D

Thanks again for your work!
Hello, I would like to quote this and add on : there seems to be a bug where mega factories can only produce 30 cars per month, while luxury cars can be produced at 300/month. Mega factories for car thus have the same capacity as large factories.
Hope that you can fix these, that would be nice !

Thanks for the great mod :)
rvajohn
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Re: Real World Mod Version 14.3 for CapLab Version 11.0 and Service Industry DLC

Post by rvajohn »

Do you still update the script to play alongside the mod? I have an old version, but it is seemingly very out of date and missing the newest DLC.
If you do, it would be much appreciated if you could share it :D
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Re: Real World Mod Version 14.3 for CapLab Version 11.0 and Service Industry DLC

Post by kg79 »

Hello!
I'm a little curious that the products and services the companies are producing do not fit to their real life versions. It seems pretty random, and I remember that this worked in older versions of the mod. So am I missing siomething? Maybe wrong settings or wrong script?

Also I think that bars should not be a store but a service building. Here I miss some simpler products like you find in the vanilla service building, e.g. fries beeing made only out of potatoes and paper.
John_Steel
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Re: Real World Mod Version 14.3 for CapLab Version 11.0 and Service Industry DLC

Post by John_Steel »

Hello, I'm a fan of this mod and the game in general. I like the expansive list of products you have added, but have you ever considered adding the real CEO portraits and updating the company/logo list to reflect the big players in today's landscape. I just like to get into the idea that I'm really running these companies, but the immersion is lost when I can only play as some polygon character or AI generated random person Instead of the real person who founded it or is running it and its also weird seeing company logos that seem are decades old.
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David
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Re: Real World Mod Version 14.3 for CapLab Version 11.0 and Service Industry DLC

Post by David »

John_Steel wrote: Tue Sep 09, 2025 9:51 pm Hello, I'm a fan of this mod and the game in general. I like the expansive list of products you have added, but have you ever considered adding the real CEO portraits and updating the company/logo list to reflect the big players in today's landscape. I just like to get into the idea that I'm really running these companies, but the immersion is lost when I can only play as some polygon character or AI generated random person Instead of the real person who founded it or is running it and its also weird seeing company logos that seem are decades old.
I believe that the author of this mod is just too busy. Would you consider updating the company logos yourself? If you are interested, please let me know and I will discuss with the author about providing the source of the mod to you.
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