1. I found that left panel's data about inflation, consumer price index e.t.c. is the same in all cities. (1. & 2. & 3. attachment)
2. When any company's (except yours) firm is for sale, you can buy it for $0 and the company will accept it. (4. & 5. attachment) But You have to buy for a price that is not $0, but higher.
3. Suggestion: I would like that there would be a startup option so that animation in the background is disabled. (Option to enable animation, and to diasable it).
4. Question: Do police stations, fire stations affect what happens in Capitalism Lab, for excample I build a fire station, but fire keeps destorying my apartments near the station. And riots still keep stealing and blacking out frequently, even if there are much police stations in the city.
5. Question: Why when I click on Credits in Capitalism Lab, they don't open? & Will there be Campaign available in Capitalism Lab, when it's released to the market?
1.943 bugs or/and suggestion
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Janis.Romans
- Level 3 user
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- Joined: Thu Aug 09, 2012 7:22 pm
1.943 bugs or/and suggestion
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- Cap_Lab_problem.png (345.63 KiB) Viewed 633 times
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- Cap_Lab problem.png (347.3 KiB) Viewed 633 times
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- inflation_the_same3.png (873.92 KiB) Viewed 633 times
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- inflation_the_same.png (991.82 KiB) Viewed 633 times
- David
- Community and Marketing Manager at Enlight
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Re: 1.943 bugs or/and suggestion
Actually that's the intended design as we decided that multicurrency is not good for gameplay. (from economic point of view, if each city's consumer price index is going to be different, multicurrency must exist.)1. I found that left panel's data about inflation, consumer price index e.t.c. is the same in all cities. (1. & 2. & 3. attachment)
We couldn't replicate the bug. Could you send me the saved game that can trigger this bug?2. When any company's (except yours) firm is for sale, you can buy it for $0 and the company will accept it. (4. & 5. attachment) But You have to buy for a price that is not $0, but higher.
When you open the information center, or the firm detail window, the animation is actually disabled.3. Suggestion: I would like that there would be a startup option so that animation in the background is disabled. (Option to enable animation, and to diasable it).
They currently do not have effects. But we do plan to implement the said effects in the near future.4. Question: Do police stations, fire stations affect what happens in Capitalism Lab, for excample I build a fire station, but fire keeps destorying my apartments near the station. And riots still keep stealing and blacking out frequently, even if there are much police stations in the city.
Cap Lab does not and will not have campaign, as we have explained on the Cap Lab web site: http://www.capitalismlab.com/5. Question: Why when I click on Credits in Capitalism Lab, they don't open? & Will there be Campaign available in Capitalism Lab, when it's released to the market?
On the other hand, we have been releasing Challenge Games that have some similarity with scenario games. Why don't you give the Challenge Games a try?
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Janis.Romans
- Level 3 user
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- Joined: Thu Aug 09, 2012 7:22 pm
Re: 1.943 bugs or/and suggestion
1. Okay, thanks for information.
2. Can I provide saved game data here?
3. About multicurrency, if it's not good for gameplay, could there be a startup option, to enable multicurrency and disable it, as well in options menu when already playing the game. So that players who want to have multicurrency can have it and the ones who don't, don't have it.
2. Can I provide saved game data here?
3. About multicurrency, if it's not good for gameplay, could there be a startup option, to enable multicurrency and disable it, as well in options menu when already playing the game. So that players who want to have multicurrency can have it and the ones who don't, don't have it.
- David
- Community and Marketing Manager at Enlight
- Posts: 11006
- Joined: Sat Jul 03, 2010 1:42 pm
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Re: 1.943 bugs or/and suggestion
Please see this post about sending saved games:
http://www.capitalismlab.com/forum/view ... f=10&t=487
http://www.capitalismlab.com/forum/view ... f=10&t=487