1. I found that left panel's data about inflation, consumer price index e.t.c. is the same in all cities. (1. & 2. & 3. attachment)
Actually that's the intended design as we decided that multicurrency is not good for gameplay. (from economic point of view, if each city's consumer price index is going to be different, multicurrency must exist.)
2. When any company's (except yours) firm is for sale, you can buy it for $0 and the company will accept it. (4. & 5. attachment) But You have to buy for a price that is not $0, but higher.
We couldn't replicate the bug. Could you send me the saved game that can trigger this bug?
3. Suggestion: I would like that there would be a startup option so that animation in the background is disabled. (Option to enable animation, and to diasable it).
When you open the information center, or the firm detail window, the animation is actually disabled.
4. Question: Do police stations, fire stations affect what happens in Capitalism Lab, for excample I build a fire station, but fire keeps destorying my apartments near the station. And riots still keep stealing and blacking out frequently, even if there are much police stations in the city.
They currently do not have effects. But we do plan to implement the said effects in the near future.
5. Question: Why when I click on Credits in Capitalism Lab, they don't open? & Will there be Campaign available in Capitalism Lab, when it's released to the market?
Cap Lab does not and will not have campaign, as we have explained on the Cap Lab web site:
http://www.capitalismlab.com/
On the other hand, we have been releasing Challenge Games that have some similarity with scenario games. Why don't you give the Challenge Games a try?
[quote]1. I found that left panel's data about inflation, consumer price index e.t.c. is the same in all cities. (1. & 2. & 3. attachment)[/quote]
Actually that's the intended design as we decided that multicurrency is not good for gameplay. (from economic point of view, if each city's consumer price index is going to be different, multicurrency must exist.)
[quote]2. When any company's (except yours) firm is for sale, you can buy it for $0 and the company will accept it. (4. & 5. attachment) But You have to buy for a price that is not $0, but higher.[/quote]
We couldn't replicate the bug. Could you send me the saved game that can trigger this bug?
[quote]3. Suggestion: I would like that there would be a startup option so that animation in the background is disabled. (Option to enable animation, and to diasable it).[/quote]
When you open the information center, or the firm detail window, the animation is actually disabled.
[quote]4. Question: Do police stations, fire stations affect what happens in Capitalism Lab, for excample I build a fire station, but fire keeps destorying my apartments near the station. And riots still keep stealing and blacking out frequently, even if there are much police stations in the city.[/quote]
They currently do not have effects. But we do plan to implement the said effects in the near future.
[quote]5. Question: Why when I click on Credits in Capitalism Lab, they don't open? & Will there be Campaign available in Capitalism Lab, when it's released to the market?[/quote]
Cap Lab does not and will not have campaign, as we have explained on the Cap Lab web site: http://www.capitalismlab.com/
On the other hand, we have been releasing Challenge Games that have some similarity with scenario games. Why don't you give the Challenge Games a try?