Page 1 of 1

Alarm Feature

Posted: Fri Apr 07, 2023 12:19 pm
by takashin7
Sorry for my poor English.
What are your thoughts on alarm functions for games?
(A feature that automatically stops the progress of the game like New Invention)
I think it would improve QOL of the game if we could choose to have it only once, every month, every year, etc.
(It might be nice to have semi-annual or quarterly as well).

Examples of my failures:
1. I thought about selling tobacco in the early stages of the game.
I was so busy building that I forgot to build my farm.
The Sowing month passed and the sale was a year later.
2. I made a graph with csv output function on December 31 every year.
I was so engrossed in the acquisition of another company that I realized it was February.

Re: Alarm Feature

Posted: Wed Jun 21, 2023 9:17 pm
by mdemircan2
takashin7 wrote: Fri Apr 07, 2023 12:19 pm Sorry for my poor English.
What are your thoughts on alarm functions for games?
(A feature that automatically stops the progress of the game like New Invention)
I think it would improve QOL of the game if we could choose to have it only once, every month, every year, etc.
(It might be nice to have semi-annual or quarterly as well).

Examples of my failures:
1. I thought about selling tobacco in the early stages of the game.
I was so busy building that I forgot to build my farm.
The Sowing month passed and the sale was a year later.
2. I made a graph with csv output function on December 31 every year.
I was so engrossed in the acquisition of another company that I realized it was February.



I think it's a very good idea.
Reporting becomes more standardized.

Re: Alarm Feature

Posted: Fri Feb 23, 2024 2:45 am
by Yimmy
Take a look at my current poll for reminders and alerts created some time ago, but recently updated to see if we can get to 30. I have 23 positive votes.