Family, inheritance and life DLC Sugesstion
Posted: Thu Feb 13, 2020 7:20 pm
Hello everyone.
I had an idea for this game, which would be the implementation of a family, life and inheritance system. I will separate into 3 topics that will be below.
I got inspired by 3 games - crusader kings, the guild 2, Putlocracy
Family
Idea for family implementation would be a player can have children, grandchildren, nephews, uncles, great-grandchildren, wife, cousins and each NPC in the game have a family to make marriage between them and close business deals, the player can take care of the education of the children and relationship between the family, the children may, when they are older, take on a subsidy or even become CEO of the main company and leaving the player as only chairman and children they could also autonomy and make marriages to have children and children they could buy shares in other companies and become politicians also.
inheritance
When the Player dies Character can take over one of his Heirs to control, shares and properties can be divided through the will between children, grandchildren, nephews, brothers, cousins and wife or can be inherited by only one person
Life
The player can be married, have children and ect, player can die of old age or die at the time the Player wants, Player can play in casino, buy private jet, be married and ect
Marriage
Player may be marrying an investor or conglomerate owner or marry an heiress of a company or politician, these marriages may affect the company's business, favoring or harming companies, marriage will be negotiable, the wife may win gifts such as jewelry, mansion and actions and other things, children, grandchildren could be married and have children and if the heir to a family of a company dies and if he has heirs with a player, one of the player's children may be heir to the company
Idea about DLC and about people experiencing clan formation like Rockfeller and Rothschild and other families.
I had an idea for this game, which would be the implementation of a family, life and inheritance system. I will separate into 3 topics that will be below.
I got inspired by 3 games - crusader kings, the guild 2, Putlocracy
Family
Idea for family implementation would be a player can have children, grandchildren, nephews, uncles, great-grandchildren, wife, cousins and each NPC in the game have a family to make marriage between them and close business deals, the player can take care of the education of the children and relationship between the family, the children may, when they are older, take on a subsidy or even become CEO of the main company and leaving the player as only chairman and children they could also autonomy and make marriages to have children and children they could buy shares in other companies and become politicians also.
inheritance
When the Player dies Character can take over one of his Heirs to control, shares and properties can be divided through the will between children, grandchildren, nephews, brothers, cousins and wife or can be inherited by only one person
Life
The player can be married, have children and ect, player can die of old age or die at the time the Player wants, Player can play in casino, buy private jet, be married and ect
Marriage
Player may be marrying an investor or conglomerate owner or marry an heiress of a company or politician, these marriages may affect the company's business, favoring or harming companies, marriage will be negotiable, the wife may win gifts such as jewelry, mansion and actions and other things, children, grandchildren could be married and have children and if the heir to a family of a company dies and if he has heirs with a player, one of the player's children may be heir to the company
Idea about DLC and about people experiencing clan formation like Rockfeller and Rothschild and other families.