1 problem 1 bug 1 weird thing and 1 question
Posted: Thu Sep 15, 2016 4:44 am
First i'd like to say how much I like this game , i've been playing for years , only a couple of month here and there when I get bored of all others , because this one has a special depth in it , lvl hard is really hard and not following the trend of making games easier and easier to give the player the impression of being good while not really thinking and giving the best of him/herself.
I finally catch-up with the latest version and patch , and bought all DLC's recently
Though there is a still a problem on the stock market , i read some other topics about it , how it is hard to make effective regulation , but I still wanna add my voice about the fact that it is broken , there are exploits in it so you can start and pause the game, staying 01/01/1990 ending with infinite cash and 90% control on every other corporation.
It's tedious to do ( and therefore to explain ) and i think issue is known and is being treated so i don't add more (unnecessay ) details but i have a method that does'nt involve being in negative and can work with the minimum cash start , which basically forbid me to play with stocks to keep the fun
.( ask me if need more detail )
Then i found one bug that occur when you don't belong to a politcal party , and you go on the " person " screen and try to short people using " my party only" here is a screenshot

not very impactful , but it can still make you go back to previous save ^^
now here is an explanation of a " weird thing " , when you create a subsidiary , you hire a CEO for it , i choose a random guy, and from that subsidiary i made another one, so i hired another person, Mrs Susan Bredeck , borrowed all money i could , then went public with max dilution at IPO , i did that several time as it part of the exploit for infinite money , and i was doing some experiment , but at some point , this lady decided to join the trick and bought shares by herself in the company she was CEO in, ( CEO's boxes to tick for parameter were set so she shouldn't do that with compagny money , so she used her personnal cash )
and she wouldn't want to sell her 3.45% to my main corp " Omni " , nor did she want to sell to another sub i had " FBU2 " who were supposed to be sharing ownership of BU3 , at this point all is ok for me , but fact is that BU3 was a subsidiary i created , and i have control over 96+% of share so i can use it to buys back its own share, which lead to the situation where Susan Bredeck CEO of BU3 under my order try to buy shares of BU3 to Susan Bredeck , private investor , not wanting to sell here is a screenshot :

i have nothing else to say that this made me feel weird , how should i understand it ?
i got rid of the problem buy paying cash while merging that company with another to get rid of susan but i was a bit sad because such a pesky CEO would have been wonderful to run a stock oriented subsidiary ^^
Finaly i have a sort of theory i'd like to receive confirmation of , about some game mechanics , here it is :
From a very abstract view i was trying to define where the money is created during the game ,
Experiment 1 was running a city from scratch, with no competitors , mayor was set to do nothing , so i was owning everything , real estate , media , raw materials , manufacture , retail absolutely everything
Therefore everyone in the city was working for me , through company or government , and very low unemployement
Then i thought : 100 % of the domestic money is coming from the wages i gave them , so the best i can do without export , is being at equilibrium , 100% of wages should come back to my pocket in the retail store if i sell all the good bought , if i don't , then some of the money i give as wage would leave the nation/city for people selling tobacco product before i can harvest , for example.
But i was wrong i could be profitable selling only half of the existing good , government was making money and company too, though i would still read in the city graph that i was importing stuff.
This lead me to think that citizen could be understand as if they were given X amount of money every month that they would spend to buy some goods and pay rent , this X is bigger when average wage is high meaning there are more revenue to be made on same quantity of good sold.
i say " they are given " to point out the thing my question is about : money is " created " this way , if there are 100 K citizen in a city and they all work for you , they will still spend more money in your retail store and real estate than the money you give them as wage.
Am i right on this point ?
this is making a state of economy with high wage and high consumption price way better than a state of economy with low wage and low consumption price
because more money is created ( no matter the quality of the goods )
Another way money is created is through borrowing money , a compagny can even borrow money , being in a production chain so that another one gets it all , 1rst company goes bankrupt , at the end the amount of money available is bigger . ( still works without bankrupt if profits > mensual debt service )
same goes for government , it can borrow and build media or real estate that it can sell right away , leaving your company without debt , with some assets the governement will fail to serve the debt and will be forever in debt unless you use citizen money to bail out mwahahaha
and last one is through IPO, money from public shareolder is not taken to any agent of the game but is brought to them and never leave your city/nation if you don't buy back shares , or if they have lost value when you do , or if company goes bankrupt.
Am i missing something ? or mis-understanding something here ?
it is my way to try and come up with original strategy , looking at fundamental and trying to use or abuse them , i do not know much about business in general , my thing is more video games, so is my approach driven
i have plenty other things to say but it is more unorganized question and suggestion so i'll try to catch a few bugs if there are still some and make my mind clear before i speak again.
feel free to correct my english or ask for meaning or whatever if i didn't made myself clear
i hope it is of some help , i can join a save, if needed but being kinda lazy about it i'd wish to know if it's really needed^^
good luck
I finally catch-up with the latest version and patch , and bought all DLC's recently
Though there is a still a problem on the stock market , i read some other topics about it , how it is hard to make effective regulation , but I still wanna add my voice about the fact that it is broken , there are exploits in it so you can start and pause the game, staying 01/01/1990 ending with infinite cash and 90% control on every other corporation.
It's tedious to do ( and therefore to explain ) and i think issue is known and is being treated so i don't add more (unnecessay ) details but i have a method that does'nt involve being in negative and can work with the minimum cash start , which basically forbid me to play with stocks to keep the fun
Then i found one bug that occur when you don't belong to a politcal party , and you go on the " person " screen and try to short people using " my party only" here is a screenshot

not very impactful , but it can still make you go back to previous save ^^
now here is an explanation of a " weird thing " , when you create a subsidiary , you hire a CEO for it , i choose a random guy, and from that subsidiary i made another one, so i hired another person, Mrs Susan Bredeck , borrowed all money i could , then went public with max dilution at IPO , i did that several time as it part of the exploit for infinite money , and i was doing some experiment , but at some point , this lady decided to join the trick and bought shares by herself in the company she was CEO in, ( CEO's boxes to tick for parameter were set so she shouldn't do that with compagny money , so she used her personnal cash )
and she wouldn't want to sell her 3.45% to my main corp " Omni " , nor did she want to sell to another sub i had " FBU2 " who were supposed to be sharing ownership of BU3 , at this point all is ok for me , but fact is that BU3 was a subsidiary i created , and i have control over 96+% of share so i can use it to buys back its own share, which lead to the situation where Susan Bredeck CEO of BU3 under my order try to buy shares of BU3 to Susan Bredeck , private investor , not wanting to sell here is a screenshot :

i have nothing else to say that this made me feel weird , how should i understand it ?
i got rid of the problem buy paying cash while merging that company with another to get rid of susan but i was a bit sad because such a pesky CEO would have been wonderful to run a stock oriented subsidiary ^^
Finaly i have a sort of theory i'd like to receive confirmation of , about some game mechanics , here it is :
From a very abstract view i was trying to define where the money is created during the game ,
Experiment 1 was running a city from scratch, with no competitors , mayor was set to do nothing , so i was owning everything , real estate , media , raw materials , manufacture , retail absolutely everything
Therefore everyone in the city was working for me , through company or government , and very low unemployement
Then i thought : 100 % of the domestic money is coming from the wages i gave them , so the best i can do without export , is being at equilibrium , 100% of wages should come back to my pocket in the retail store if i sell all the good bought , if i don't , then some of the money i give as wage would leave the nation/city for people selling tobacco product before i can harvest , for example.
But i was wrong i could be profitable selling only half of the existing good , government was making money and company too, though i would still read in the city graph that i was importing stuff.
This lead me to think that citizen could be understand as if they were given X amount of money every month that they would spend to buy some goods and pay rent , this X is bigger when average wage is high meaning there are more revenue to be made on same quantity of good sold.
i say " they are given " to point out the thing my question is about : money is " created " this way , if there are 100 K citizen in a city and they all work for you , they will still spend more money in your retail store and real estate than the money you give them as wage.
Am i right on this point ?
this is making a state of economy with high wage and high consumption price way better than a state of economy with low wage and low consumption price
because more money is created ( no matter the quality of the goods )
Another way money is created is through borrowing money , a compagny can even borrow money , being in a production chain so that another one gets it all , 1rst company goes bankrupt , at the end the amount of money available is bigger . ( still works without bankrupt if profits > mensual debt service )
same goes for government , it can borrow and build media or real estate that it can sell right away , leaving your company without debt , with some assets the governement will fail to serve the debt and will be forever in debt unless you use citizen money to bail out mwahahaha
and last one is through IPO, money from public shareolder is not taken to any agent of the game but is brought to them and never leave your city/nation if you don't buy back shares , or if they have lost value when you do , or if company goes bankrupt.
Am i missing something ? or mis-understanding something here ?
it is my way to try and come up with original strategy , looking at fundamental and trying to use or abuse them , i do not know much about business in general , my thing is more video games, so is my approach driven
i have plenty other things to say but it is more unorganized question and suggestion so i'll try to catch a few bugs if there are still some and make my mind clear before i speak again.
feel free to correct my english or ask for meaning or whatever if i didn't made myself clear
i hope it is of some help , i can join a save, if needed but being kinda lazy about it i'd wish to know if it's really needed^^
good luck

