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Auto Loyalty, Computer Specialty, Subisdiary Goals

Posted: Fri Mar 28, 2025 11:13 pm
by Bebo
Hey, just getting back into playing and found a few bugs. Running version 11.0.55.

1st, In software companies the Auto Loyalty setting is not sticky just for the project manager and project programmer. So every building I have to click the auto button and then boost it to 80. For R&D companies and the tech slot of software companies, once I set the 1st building all following building default to the same setting.
CapLab Project manager.png
CapLab Project manager.png (62.9 KiB) Viewed 630 times

2nd, when starting a subsidiary company I can hire anyone not employed except people with the "Computer" expertise. Seems to be an issue with all computer experts but no other product categories.

Example Experts:
CapLab Computer Expert pt1.png
CapLab Computer Expert pt1.png (190.14 KiB) Viewed 630 times
CapLab Computer Expert pt2.png
CapLab Computer Expert pt2.png (129.45 KiB) Viewed 630 times
CapLab Computer Expert pt3.png
CapLab Computer Expert pt3.png (151.59 KiB) Viewed 630 times

3rd, 100% owned subsidiaries do not trigger the Product Market Dominance goals. My Jewelry subsidiary is the only competitor in that market making the all items but has not triggered the goal.

Incomplete goal & proof of dominance:
CapLab Jewelry Dominance pt1.png
CapLab Jewelry Dominance pt1.png (160.82 KiB) Viewed 630 times
CapLab Jewelry Dominance pt2.png
CapLab Jewelry Dominance pt2.png (206.27 KiB) Viewed 630 times

4th, maybe not a bug but just something weird I noted after starting a few test games. The desktop computer space is the most competitive space at the beginning of every game. In a game of 52 corporations, 6 are building desktop computers. The 2nd most competitive market is handheld gaming with 2 competitors.
CapLab Desktop Battle.png
CapLab Desktop Battle.png (39.48 KiB) Viewed 630 times

Thanks for looking at all of that!

Re: Auto Loyalty, Computer Specialty, Subisdiary Goals

Posted: Sat Mar 29, 2025 7:49 am
by cantdownloadit
its normally computer and communications people you cant hire, its been that way for a long time now

Re: Auto Loyalty, Computer Specialty, Subisdiary Goals

Posted: Sat Mar 29, 2025 3:32 pm
by Bebo
Hmmm... it looks like I can hire a communications expert. That is also my player specialty, so that might have an impact.
CapLab Communication Expert.png
CapLab Communication Expert.png (200.32 KiB) Viewed 590 times

Re: Auto Loyalty, Computer Specialty, Subisdiary Goals

Posted: Sun Mar 30, 2025 8:11 am
by Stylesjl
On #3 I this one is intentional. Subsidiaries do not count towards dominance goals, only the parent company. You can get around it by merging the company into yours.

Re: Auto Loyalty, Computer Specialty, Subisdiary Goals

Posted: Wed Apr 02, 2025 5:23 am
by David
Bebo wrote: Fri Mar 28, 2025 11:13 pm 1st, In software companies the Auto Loyalty setting is not sticky just for the project manager and project programmer. So every building I have to click the auto button and then boost it to 80. For R&D companies and the tech slot of software companies, once I set the 1st building all following building default to the same setting.
This bug will be fixed in the next version 11.0.57
Bebo wrote: Fri Mar 28, 2025 11:13 pm 2nd, when starting a subsidiary company I can hire anyone not employed except people with the "Computer" expertise. Seems to be an issue with all computer experts but no other product categories.
Those independent investors plan to found new companies focused on making desktop computers and are not interested in getting hired.

It is part of the design to ensure that there are desktop computers on the market for the Digital Age DLC, which is essential for software and Internet companies to have user bases.