T_DBF.TXT in version 11.0.38
Posted: Wed Feb 12, 2025 2:48 pm
Starting from version 11.0.38, the game uses T_DBF.TXT to handle the translation of all product names, firm names, and functional unit names. Instead of being scattered across various files like translate.txt and trans*.txt, all translations are now consolidated into this single file for more efficient translation management.
T_DBF.TXT is generated by the dev team using a specialized tool and you can find it in the LANGAUGES\<any of the languages>\Translate\T_DBF.TXT.
The game will first use T_DBF.TXT for translation before using other translate.txt and trans*.txt. If the two different translations for the same word is found in both T_DBF.TXT and translate.txt , then the translation in T_DBF.TXT will be used.
The game will prioritize using T_DBF.TXT for translation before checking translate.txt and additional translation files (trans_*.txt). If two different translations for the same word are found in both T_DBF.TXT and translate.txt, the translation from T_DBF.TXT will take precedence.
T_DBF.TXT is generated by the dev team using a specialized tool and you can find it in the LANGAUGES\<any of the languages>\Translate\T_DBF.TXT.
The game will first use T_DBF.TXT for translation before using other translate.txt and trans*.txt. If the two different translations for the same word is found in both T_DBF.TXT and translate.txt , then the translation in T_DBF.TXT will be used.
The game will prioritize using T_DBF.TXT for translation before checking translate.txt and additional translation files (trans_*.txt). If two different translations for the same word are found in both T_DBF.TXT and translate.txt, the translation from T_DBF.TXT will take precedence.