David wrote: Sun Oct 13, 2019 3:22 am
From simulation perspective Transportation DLC is probably a better idea than Energy DLC.
From gameplay perspective I think that Energy DLC has more content that Transportation DLC
Your statements precisely describe the current dilemma when it comes to potential new DLC development.
So do you suggest that the dev team should focus on improving the base game instead of embarking on a new DLC development, after the completion of the Banking DLC?
If so, which aspects of the game need improvements the most, in your opinion?
First I double the suggestion of my fellow forum user about code refactoring.
There are parts of the game that the players cannot check and find bugs in them. For example I suspect that some money in citizens mechanic comes from the thin air and disappear somewhere. Or maybe some city profits/expenses go into wrong pocket. I don't know. But there are tons of decade-old bugs in the game.
I really mean that consistency of gameplay experience is essential. And understanding that everything goes right is the key. Now I don't have this understanding. I even understand the opposite.
Second - AI. It should be improved or dramatically changed. Some aspects of current AI are outright annoying like the one below, some are puzzling like sitting on billions of money without any idea of spending them.

- Caplab stock bug2.PNG (47.15 KiB) Viewed 2921 times
Third - interface in general. Replacing grid with something more useful or adding some QoL changes. Custom views, custom shortcuts, some dynamic lists. Ability to resize lists windows. Manual entering the numbers. Remembering positions where you left the dialogue or on the contrary ability to revert changes in other dialogues. Sorting options where they are not present. Automation of routine tasks or even ability to customize automation.
Oh, by the way, talking about lists. It is really annoying that I have to scroll through lists because they are created with smaller resolutions in mind. Here's the typical example. I scroll this list all the time because five last items don't fit in.

- Caplab list.PNG (53.34 KiB) Viewed 2921 times