[MOD] Magitek v1.31

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alpha117
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Re: [MOD] Magitek v1.14

Post by alpha117 »

I've got mine in the MOD folder.
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Stylesjl
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Re: [MOD] Magitek v1.15

Post by Stylesjl »

Have made another update to add speeches for the Magitek products and a few other changes as well.
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David
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Re: [MOD] Magitek v1.15

Post by David »

I noticed that a logo can't be displayed in v1.15.

If you need help to find out what this logo file is, please let me know.
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Stylesjl
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Re: [MOD] Magitek v1.15

Post by Stylesjl »

Oops, I have fixed that one now.

The missing image was from the Spellbound Supplies company. Turns out that the reason was that I used the full name of the company and not the short name for the file name.
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Re: [MOD] Magitek v1.15

Post by David »

Thanks for the new version of your mod. Magitek version 1.15 has been included in the auto mod downloader of CapLab version 11.0.47: viewtopic.php?t=10193
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Re: [MOD] Magitek v1.2

Post by Stylesjl »

Its been a long while but Magitek has been updated.

A summary of what has been changed in this version:

- Adjusted mod to be compatible with version 12 (there were some problems with compatibility in this version).
- Added in game Product Descriptions (Version 11.1.20 or higher only) for all game products.
- Add some new products and tweaked a few of the existing products (see changelog for full list)
- Added three Mod Scenarios as follows:
Potion Master
From Humble Beginnings
Greenfield Development

See the in game description for the objectives. Let me know if there are any balancing or compatibility issues.
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David
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Re: [MOD] Magitek v1.2

Post by David »

Stylesjl wrote: Thu Apr 16, 2026 11:36 am Its been a long while but Magitek has been updated.

A summary of what has been changed in this version:

- Adjusted mod to be compatible with version 12 (there were some problems with compatibility in this version).
- Added in game Product Descriptions (Version 11.1.20 or higher only) for all game products.
- Add some new products and tweaked a few of the existing products (see changelog for full list)
- Added three Mod Scenarios as follows:
Potion Master
From Humble Beginnings
Greenfield Development

See the in game description for the objectives. Let me know if there are any balancing or compatibility issues.
Thanks for this updated version. The new MOD scenarios look very interesting!
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David
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Re: [MOD] Magitek v1.2

Post by David »

I've updated the instructions for the MOD Kit for version 12.0.51 at https://www.capitalism2.com/forum/viewtopic.php?t=10575

I've added the following section:

4) The Most Influential People chart now includes portraits and a brief bio for each historical figure.
To add these to your mod:

a) Copy \MOD_KIT\Data\Influential_People.dbf into your mod’s data folder.
b) Remove the old \MOD_KIT\Data\Influential.dbf file, as it has been replaced by Influential_People.dbf.
c) Copy the entire \MOD_KIT\Images\Influential_People folder from the mod kit into your mod.
d) Copy FILELIST.TXT from the latest MOD_KIT to your mod folder, as this updated FILELIST.TXT includes the influential people images and data files.

I would recommend adding them to your mod.

Thanks
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Re: [MOD] Magitek v1.2

Post by Stylesjl »

Have updated it now to version 1.21 with the Influential People change in it.
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Re: [MOD] Magitek v1.2

Post by David »

In the latest CapLab version 12.0.62, Magitek’s version in the Mod Downloader has been updated from v1.2 to v1.21
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