Re: New Gameplay Mechanism
Posted: Fri Aug 19, 2016 2:05 am
I will play my current game on 4.207 and upload a save after 30 years and maybe we can see if it seems excessive or not.
Capitalism 2 and Capitalism Lab Official Forum
https://capitalism2.com/forum/
This really depends a lot on inflation. So for comparison, either using inverse inflation or manually divided the nominal figure with CPI.klasanov wrote:If i envision it correctly, real estate makes around 30m a month and owning media in a city is around 1b value (or less depending on inflation) and around 60m revenue per month. So with the media and real estate i should be able to make 1b a year on around 8b invested or so. So maybe the roi is fairly reasonable. Will def test and see though
I've tried a pure real estate start, without any manufacturing at all, and winning both election easily. The "difficult" part, or more like tedious part, was cleaning up and reorganizing poorly managed cities that I won, since I picked low approval rating cities to run in the first election. Commercial real estate monopoly in 7 cities, net me much more income than the fully privatized apartments in 2 cities combined, and I already have a net income over 150m and still growing before the 2nd election in the 8th year. I have to say real estate privatization through elections does feel quite overpowered, but real estate in general already is overpowered in CES DLC (and I think it has something to do with incorrect tax deduction with rent income http://www.capitalismlab.com/forum/view ... =16&t=3849). I wonder if the default population is higher, and with multiple AIs like in core game with real estate focused would make a bigger difference.klasanov wrote:1b edtimate comes from assuming 7 cities and 60m per year in media for each city, plus real estate in all cities being about 360m per year.
Anyway i am doing a game right now where i invested into livestock products, and aggressively pursued elections in two cities. One mayor had an approval rating of 36%. With 43m in the election (20m starring cash and 23m invested), i won both elections.
Two years later i have a subsidiary that makes 4m per month and owns the apartments in the two cities. My food company makes 16m per year.
I am coming out of a recession and my networth after the elections was 12m. Now it is 140m two years later. Will post some screenshots later and saves also
My company nw is around 700m currently. With 89% cpi due to a recession that has gripped the nation. Still i make money and the AI does ok. Well about 5-6 companies do anyway the profitable ones which i am acquiring slowly now.eleaza wrote:I've tried a pure real estate start, without any manufacturing at all, and winning both election easily. The "difficult" part, or more like tedious part, was cleaning up and reorganizing poorly managed cities that I won, since I picked low approval rating cities to run in the first election. Commercial real estate monopoly in 7 cities, net me much more income than the fully privatized apartments in 2 cities combined, and I already have a net income over 150m and still growing before the 2nd election in the 8th year. I have to say real estate privatization through elections does feel quite overpowered, but real estate in general already is overpowered in CES DLC (and I think it has something to do with incorrect tax deduction with rent income http://www.capitalismlab.com/forum/view ... =16&t=3849). I wonder if the default population is higher, and with multiple AIs like in core game with real estate focused would make a bigger difference.klasanov wrote:1b edtimate comes from assuming 7 cities and 60m per year in media for each city, plus real estate in all cities being about 360m per year.
Anyway i am doing a game right now where i invested into livestock products, and aggressively pursued elections in two cities. One mayor had an approval rating of 36%. With 43m in the election (20m starring cash and 23m invested), i won both elections.
Two years later i have a subsidiary that makes 4m per month and owns the apartments in the two cities. My food company makes 16m per year.
I am coming out of a recession and my networth after the elections was 12m. Now it is 140m two years later. Will post some screenshots later and saves also
I'm at the beginning of 3rd election, and already privatize all 4 cities my party have mayors. With 5 media firms, 1 billion loan, and over 2 billion net worth, 3 billion in assets (I set inverse inflation, so the nominal value is the true value). Never interfere with other AI corporations, other than move their factories apart to lower city pollution. It's just tedious to rework all the civic buildings once elected, AI mayors are terrible at their jobs. I single handedly pull every poor running cities from like 20% unemployment rate down to 6%, and raise economic status from recession into static, and approval rating to over 70% to 80%. 40 AI corporations are mostly pathetic, only 4 or 5 of them make a tiny profit. Although I did set the difficulty to maximum, so that's been expected.klasanov wrote: My company nw is around 700m currently. With 89% cpi due to a recession that has gripped the nation. Still i make money and the AI does ok. Well about 5-6 companies do anyway the profitable ones which i am acquiring slowly now.
eleaza wrote:I'm at the beginning of 3rd election, and already privatize all 4 cities my party have mayors. With 5 media firms, 1 billion loan, and over 2 billion net worth, 3 billion in assets (I set inverse inflation, so the nominal value is the true value). Never interfere with other AI corporations, other than move their factories apart to lower city pollution. It's just tedious to rework all the civic buildings once elected, AI mayors are terrible at their jobs. I single handedly pull every poor running cities from like 20% unemployment rate down to 6%, and raise economic status from recession into static, and approval rating to over 70% to 80%. 40 AI corporations are mostly pathetic, only 4 or 5 of them make a tiny profit. Although I did set the difficulty to maximum, so that's been expected.klasanov wrote: My company nw is around 700m currently. With 89% cpi due to a recession that has gripped the nation. Still i make money and the AI does ok. Well about 5-6 companies do anyway the profitable ones which i am acquiring slowly now.
Hard to say, but since this is just beta, and the population might increase to the normal core game level after the release, this might not be a problem later on.klasanov wrote: Is it possible that 40 competitors is too much for a small nation?
Should we be using less competitors for the ces dlc?