Capitalism Lab Post-Release Beta version 11.0.44 patch is now available

General Discussions about new beta versions of Capitalism Lab
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anjali
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Re: Capitalism Lab Post-Release Beta version 11.0.19 patch is now available

Post by anjali »

any updates n the stuck traffic ratings on apartments and commercials?, i tested around and it seems all commercial and apartments are stuck at the traffic rate they had when placed. takes about 5-10 years and like 300 million to get 1 proper apartment or commercial build (build 8 let them grow up ... build the final apartment 9 ... then start moving the residents over to new apartments/commercials and rip down those buildings, thats annoying as hell, might be cheaper to slaughter the government budget to place a bunch of public buildings, then the apartment and rip down the public buildings then it comes down to about 20-40mill gov money wasted per apartment or commercial.

2. Madia Frims, the automatic Inflation adjustment is not perfect, i need to handle it myself every 1st of month to max it, and still i keep dropping alone in last 6 month from 84 to 80 content quality on the TV station, it seems impossible with maxed sliders to get above 80 content quality and bought media firms off the government drop below 80 like that TV station.
Last edited by anjali on Mon Dec 23, 2024 2:35 am, edited 1 time in total.
nowrasahole
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Re: Capitalism Lab Post-Release Beta version 11.0.19 patch is now available

Post by nowrasahole »

I have noticed a bug in 11.0.18/11.0.19 where doing batch updates to supplier will sometimes change the goods to random items i.e batch update strawberry supplier but now there is an engine in its place.
Also when setting up a factory for software from the screen in the image will give that error and crash, as well as the button from the factory, only way around is to manually setup the inputs then choose the software from the mft output in the factory.
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David
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Re: Capitalism Lab Post-Release Beta version 11.0.19 patch is now available

Post by David »

nowrasahole wrote: Sun Dec 22, 2024 9:12 am I have noticed a bug in 11.0.18/11.0.19 where doing batch updates to supplier will sometimes change the goods to random items i.e batch update strawberry supplier but now there is an engine in its place.
We will investigate the problem.

Could you please provide us with your save game file and let us know the following?
1) Which version of Capitalism Lab you are using. You can see the version number on the top-right of the main menu.
2) The exact steps for triggering the bug with the save game
3) If your savegame uses a MOD, please let us know the name of the MOD and the MOD's version number.

You can find save game files of Capitalism Lab from the C:\Users\<your user name>\Documents\My Games\Capitalism Lab\SAVE

You may provide us with your save game file by posting it here on the forum as a ZIP file attachment or emailing the save game file to us at info@enlight.com.

If your save game file is too large for attachment, you may check out this post about how to send us large files: https://www.enlight.com/forum/viewtopic.php?f=13&t=2473
nowrasahole wrote: Sun Dec 22, 2024 9:12 am Also when setting up a factory for software from the screen in the image will give that error and crash, as well as the button from the factory, only way around is to manually setup the inputs then choose the software from the mft output in the factory.
Please click the icon highlighted in the below screenshot for setting up software in a factory.
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David
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Re: Capitalism Lab Post-Release Beta version 11.0.19 patch is now available

Post by David »

anjali wrote: Sun Dec 22, 2024 8:17 am any updates n the stuck traffic ratings on apartments and commercials?, i tested around and it seems all commercial and apartments are stuck at the traffic rate they had when placed.
The bug has been fixed. Please download the new patch v11.0.20 from viewtopic.php?t=9970
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Re: Capitalism Lab Post-Release Beta version 11.0.22 patch is now available

Post by Stylesjl »

New Feature: Automated Loyalty Targeting for the Talent System
I like this feature, it is very nice and saves a huge amount of micromanagement on Full Talent settings. Just one issue I noticed. If you have an R&D or Software setup with multiple connected parts like so:
NineLinked.png
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Setting the one in the centre does not have any effect on the other 8 units (only the one in the middle has 80 loyalty, all the others are not set):
TargetOne.png
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Instead you have to click on all the other units manually to set them.

I think it should be arranged so that linked units also get set to Auto (similar to the Hire All feature which fills all of the linked units).
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Re: Capitalism Lab Post-Release Beta version 11.0.22 patch is now available

Post by anjali »

seems to work fine now, havnt run across any errors yet in 11.0.22

thanks for the fixes over the bank holidays.
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Re: Capitalism Lab Post-Release Beta version 11.0.22 patch is now available

Post by stockrpg »

Hello.
I'm experiencing a gameplay-related error and would like help.
Game version 11.0.22 is being used.
Aside from disabling the city DLC, I am playing the game with all DLC enabled.

Thank you.
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Re: Capitalism Lab Post-Release Beta version 11.0.22 patch is now available

Post by David »

stockrpg wrote: Sat Dec 28, 2024 10:52 am Hello.
I'm experiencing a gameplay-related error and would like help.
Game version 11.0.22 is being used.
Aside from disabling the city DLC, I am playing the game with all DLC enabled.

Thank you.
We will investigate the problem.

Could you please provide us with your save game file and let us know the following?
1) The exact steps for triggering the bug with the save game
2) If your savegame uses a MOD, please let us know the name of the MOD and the MOD's version number.

You can find save game files of Capitalism Lab from:
C:\Users\<your user name>\Documents\My Games\Capitalism Lab Post-Release Beta\SAVE

You may provide us with your save game file by posting it here on the forum as a ZIP file attachment or emailing the save game file to us at info@enlight.com.

If your save game file is too large for attachment, you may check out this post about how to send us large files: https://www.enlight.com/forum/viewtopic.php?f=13&t=2473
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Re: Capitalism Lab Post-Release Beta version 11.0.22 patch is now available

Post by stockrpg »

David wrote: Sat Dec 28, 2024 11:40 am
stockrpg wrote: Sat Dec 28, 2024 10:52 am Hello.
I'm experiencing a gameplay-related error and would like help.
Game version 11.0.22 is being used.
Aside from disabling the city DLC, I am playing the game with all DLC enabled.

Thank you.
We will investigate the problem.

Could you please provide us with your save game file and let us know the following?
1) The exact steps for triggering the bug with the save game
2) If your savegame uses a MOD, please let us know the name of the MOD and the MOD's version number.

You can find save game files of Capitalism Lab from:
C:\Users\<your user name>\Documents\My Games\Capitalism Lab Post-Release Beta\SAVE

You may provide us with your save game file by posting it here on the forum as a ZIP file attachment or emailing the save game file to us at info@enlight.com.

If your save game file is too large for attachment, you may check out this post about how to send us large files: https://www.enlight.com/forum/viewtopic.php?f=13&t=2473

The save file was lost because I played a new game.

Real mode 13.21
The occupied shopping mall space is almost full, and you should not select a large discount store here, but it seems that an error occurred
because you selected a large discount store.
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Re: Capitalism Lab Post-Release Beta version 11.0.22 patch is now available

Post by Stylesjl »

I have replicated the problem.

Create a 3x3 apartment, try to open a Discount Megastore by double clicking it and you will get the crash. No mods required.
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