Closed Beta Patch version 4.2.05 is now available for download from:
http://12299.cdn.beyondhosting.net/caplab/CB4205.zip
Then extract the ZIP file to your Early Access version of Capitalism Lab program folder. You can open your Capitalism Lab program folder by right-clicking on the Capitalism Lab Post-release Beta game icon and select “Properties”, then select “Open File Location” to open the folder.
If you are using this DLC for the first time, you need to download the Installer of version 4.2.00 first. Please see this post for the details: http://www.capitalismlab.com/forum/view ... =16&t=3704
(The saved game files from versions older than 4.2.05 are not compatible.)
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V4.2.05:
Various bug fixes. Please see the posts in this forum for the details of the bug fixes.
This new patch makes it possible to view the location of the CBD. For details, please see this web page: http://www.capitalismlab.com/new-minimap-modes.html
(scroll down on the page to see the section titled "Central Business District (CBD)")
A new option for relocating members of your party, for the purpose of having your party members running for mayors in other cities.
Closed Beta Patch version 4.2.05 is now available
- cantdownloadit
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Re: Closed Beta Patch version 4.2.05 is now available
relocate works for all parties, not just my own, is this intended ?
- David
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Re: Closed Beta Patch version 4.2.05 is now available
We will get this fixed in the next patch.cantdownloadit wrote:relocate works for all parties, not just my own, is this intended ?
- cantdownloadit
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Re: Closed Beta Patch version 4.2.05 is now available
Business income/building costs etc still seems to be only 10% of that it is in normal game.
The two city mode buttons still none solid so you can end up clicking whatever is behind them.
(As with main game and subsidiary not enough people get created in game if you start with a fairly low no. of companies).
Cities end up with mayors not in political parties still.
Mayors in new cities allowed to auto build spam civic and sports buildings allover map
AI never donates to the other political parties
Going bankrupt caused
Founding a second new city allowed me to build landmark immediately
The two city mode buttons still none solid so you can end up clicking whatever is behind them.
(As with main game and subsidiary not enough people get created in game if you start with a fairly low no. of companies).
Cities end up with mayors not in political parties still.
Mayors in new cities allowed to auto build spam civic and sports buildings allover map
AI never donates to the other political parties
Going bankrupt caused
Founding a second new city allowed me to build landmark immediately
- David
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Re: Closed Beta Patch version 4.2.05 is now available
1) Yes, the costs are lower than a normal game. This is to make it easier for the player to survive.Business income/building costs etc still seems to be only 10% of that it is in normal game.
2) Could you send me your save game file that caused the crash when your city went bankrupt?
We have already increased it. In what way did you find it not sufficient?(As with main game and subsidiary not enough people get created in game if you start with a fairly low no. of companies).
- cantdownloadit
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Re: Closed Beta Patch version 4.2.05 is now available
It seems to me the money companies actually make also seems to be reduced though, so doesn't make any real difference ? My most profitable subsidiary only has an annual profit of about 80 million after 70 years...David wrote:1) Yes, the costs are lower than a normal game. This is to make it easier for the player to survive.Business income/building costs etc still seems to be only 10% of that it is in normal game.
Its where I had left game to autorun for some time.. I will see if I can recreate and attach.2) Could you send me your save game file that caused the crash when your city went bankrupt?
This may be related to the issue you fixed in .12 on the main release ? I use the same script with 50 employees set to start my game and got the same 30 starting people as I did in normal game.David wrote:We have already increased it. In what way did you find it not sufficient?(As with main game and subsidiary not enough people get created in game if you start with a fairly low no. of companies).
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Re: Closed Beta Patch version 4.2.05 is now available
It seems so.This may be related to the issue you fixed in .12 on the main release ? I use the same script with 50 employees set to start my game and got the same 30 starting people as I did in normal game.
We will further increase the number AI persons in the next update and it should resolve this.Cities end up with mayors not in political parties still.
Please send me a save game with this problem and we will look into it.Mayors in new cities allowed to auto build spam civic and sports buildings allover map
In my testing, the AI did build many new civic buildings. But it seems that the AI was just trying to build new buildings to meet the citizens' demand. So it is not abnormal.
When you have unlocked a landmark, you can actually build it in any cities where you control the mayor.Founding a second new city allowed me to build landmark immediately
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Re: Closed Beta Patch version 4.2.05 is now available
AI does donate - see the attached screenshot. But only when they have cash.AI never donates to the other political parties
If there is a situation where you think the AI should donate but it didn't happen, you may send me the save game and we will check it.
- Attachments
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- donate.jpg (325.03 KiB) Viewed 1486 times
- cantdownloadit
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Re: Closed Beta Patch version 4.2.05 is now available
also see this, on founding second city it show the mayors term as july 21 1971 to December 31 2000
As you can see the game has moved to 1976 and no election has triggered.
The attached saved game shows the mayors term issue and the way the AI has spread the buildings across the map... meaning it has a 64million budget deficit as its built all the services instantly when it should build just a few things at first... the spread out way means the location convenience/coverage for many of the buildings is zero... the ai needs to cluster them and build a compact city (more like I did with Manchester). (this is also the existing game that eventually gave the crash on bankruptcy)
As you can see the game has moved to 1976 and no election has triggered.
The attached saved game shows the mayors term issue and the way the AI has spread the buildings across the map... meaning it has a 64million budget deficit as its built all the services instantly when it should build just a few things at first... the spread out way means the location convenience/coverage for many of the buildings is zero... the ai needs to cluster them and build a compact city (more like I did with Manchester). (this is also the existing game that eventually gave the crash on bankruptcy)
- cantdownloadit
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Re: Closed Beta Patch version 4.2.05 is now available
it may just be then because the companies in my game aren't making much moneyDavid wrote:AI does donate - see the attached screenshot. But only when they have cash.AI never donates to the other political parties
If there is a situation where you think the AI should donate but it didn't happen, you may send me the save game and we will check it.
is there any list anywhere of donations so we can see who donates to what ? certainly in the UK large donations to political parties are public information.
(eg http://www.electoralcommission.org.uk/f ... #topdonors )