Preview: Radical R&D Invention in the next major version 13 of Capitalism Lab

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Expand view Topic review: Preview: Radical R&D Invention in the next major version 13 of Capitalism Lab

Re: Preview: Radical R&D Invention in the next major version 13 of Capitalism Lab

by Kenny » Wed Sep 30, 2026 6:51 am

科技是第一生产力!尤其在当下,许多企业正不断加大“技术研究&开发投入”力度,希望通过四新(新技术、新材料、新工艺、新设备)的应用,快速实现企业的跨越式发展。而现在游戏中将可透过“激进研发”选项,模拟出“技术革新”的重要性和紧迫性,同时将“风险与收益”模型巧妙地融入其中(即:越激进,技术实现的时间越短,增益效果越好,但面临失败的风险也越大,反之亦然),把选择和乐趣交给玩家,从而实现策略的灵活性和自由度。非常棒!给制作组同仁们点赞!

Preview: Radical R&D Invention in the next major version 13 of Capitalism Lab

by David » Sun Sep 20, 2026 7:12 pm

In the upcoming major version 13.0, Radical R&D teams will get a new option: try to invent a product ahead of schedule.

Full details: https://www.capitalismlab.com/subsidiar ... invention/

This is a bet on time. If the gamble succeeds, the product is invented at your chosen earlier target. If it fails, the research takes longer than normal, but the product is still invented. The result is decided once, when the target time arrives.

For example, an invention that normally takes 10 years at Aggressive has a 40% chance of arriving in 7 years. If the gamble fails, it arrives in 13 years.

The risk settings range from Cautious (10% faster, 50% success chance) to Reckless (50% faster, 30% success chance). A failed attempt adds back twice the time you tried to save. The schedule is based on your team’s normal development time, so a stronger team can shorten both the target and the possible delay.
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