Capitalism Lab Post-Release Beta V11.0.44 full version installer now available

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Expand view Topic review: Capitalism Lab Post-Release Beta V11.0.44 full version installer now available

Re: Capitalism Lab Post-Release Beta V11.0.44 full version installer now available

by David » Fri Dec 19, 2025 11:39 am

foomanchu89 wrote: Thu Dec 18, 2025 3:39 pm
When will a beta for Version 12 come out? I'm very excited to try it out!
Version 12.0.00 has just been released. Please check out https://www.capitalism2.com/forum/viewtopic.php?t=10540

Re: Capitalism Lab Post-Release Beta V11.0.44 full version installer now available

by foomanchu89 » Thu Dec 18, 2025 3:39 pm

David wrote: Sun Dec 14, 2025 11:52 am
arxbombus wrote: Sun Dec 14, 2025 6:40 am Download link isn't working
Capitalism Lab Beta version 11.0 has officially transitioned to the Release version.
The Release version is now more current than the Beta version.
You can download the Release version from: https://www.capitalism2.com/forum/viewtopic.php?t=10214

When will a beta for Version 12 come out? I'm very excited to try it out!

Re: Capitalism Lab Post-Release Beta V11.0.44 full version installer now available

by David » Sun Dec 14, 2025 11:52 am

arxbombus wrote: Sun Dec 14, 2025 6:40 am Download link isn't working
Capitalism Lab Beta version 11.0 has officially transitioned to the Release version.
The Release version is now more current than the Beta version.
You can download the Release version from: https://www.capitalism2.com/forum/viewtopic.php?t=10214

Re: Capitalism Lab Post-Release Beta V11.0.44 full version installer now available

by arxbombus » Sun Dec 14, 2025 6:40 am

Download link isn't working

Re: Capitalism Lab Post-Release Beta V11.0.28 full version installer now available

by anjali » Sun Jan 19, 2025 10:37 pm

you can also disable semi and raws, the game is now clever enough to still unlock any product that is needed in production of unlocked product classes, but as long as defined stores for those "disabled" products like beef are not locked you will still be able to sell it in stores.
to lock those products out too you would have to define a special store only for plant products/Livestock and remove from any other store then you got your plain food and beverage

Re: Capitalism Lab Post-Release Beta V11.0.28 full version installer now available

by Neiwin » Sun Jan 19, 2025 10:27 pm

Ok sorry you are right. I have only see the not forwarded Frozen Lamb to the Sales Unit.

Re: Capitalism Lab Post-Release Beta V11.0.28 full version installer now available

by anjali » Sun Jan 19, 2025 10:20 pm

Neiwin wrote: Sun Jan 19, 2025 9:09 pm But it looks like another error because the processing unit does not forward to the sales unit.
no its due to disable product

i.e. sheep lamb is not used for any production so it cant be sold not even in a farm, i just set up a game disable every product and only allow food and beverage, semi products and raws
beef and milk is getting sold in the farm but meat from sheeps is a product not permitted by script so it cant be accepted by the sales unit

but any plant product and livestock thats used for production of unlocked groups like food and beverage can then also be sold too
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Re: Capitalism Lab Post-Release Beta V11.0.28 full version installer now available

by Neiwin » Sun Jan 19, 2025 9:09 pm

But it looks like another error because the processing unit does not forward to the sales unit.

Re: Capitalism Lab Post-Release Beta V11.0.28 full version installer now available

by anjali » Sun Jan 19, 2025 8:26 pm

femoral wrote: Sun Jan 19, 2025 5:49 pm I wanted to test the state of the game. I started a new custom game, only enabled "Food" and "Beverages" as allowed products. I created a couple of farms, and I can't get the meats to sell. I have all the DLCs except the service industry one.
Food and beverage are in factory produced goods, you would also need to enable all semi/median products in script that are needed for producing your food n beverage like fruit/vegges livestock prods else you wont be able to sell/use them. i guess if you set the sheep to wool instead of meat it would be accepted for the sales unit. thats because livestock products and fruits/vegges can be sold in retail stores but you did disable those via script, so it wont let you sell it in farms either because the game doesnt realize this items as accepted output product due to the settings in your script

Re: Capitalism Lab Post-Release Beta V11.0.28 full version installer now available

by femoral » Sun Jan 19, 2025 6:28 pm

cantdownloadit wrote: Sun Jan 19, 2025 6:21 pm Have you built any retail stores to sell it in ?
I can't buy it in a retail store if the farm is not putting the meat in the market

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