New Script Lines for Import and Export Companies in the coming version 11.0

Post a reply

Confirmation code
Enter the code exactly as it appears. All letters are case insensitive.
Smilies
:D :) ;) :( :o :shock: :? 8-) :lol: :x :P :oops: :cry: :evil: :twisted: :roll: :!: :?: :idea: :arrow: :| :mrgreen: :geek: :ugeek:

BBCode is ON
[img] is ON
[url] is ON
Smilies are ON

Topic review
   

Expand view Topic review: New Script Lines for Import and Export Companies in the coming version 11.0

Re: New Script Lines for Import and Export Companies in the coming version 11.0

by Stylesjl » Wed Sep 25, 2024 7:16 pm

Jalwearnshaw22 wrote: Tue Sep 24, 2024 8:30 pm Hi Guys, Put this in my script and its not working can someone confirm if I have done something wrong
[Service Industry DLC]
Export Company=Yes
Export Volume Modifier=10000
Export Deal Duration=100
Limit for Export Companies per Company=100
Limit for Import Companies per Company=100
Import Company=Yes
Import Quality=Moderate
Import Product Variety=100
Import Variety Increase=No
Import Semi Products Only=No
Constant Supply=Yes
As David noted, please change the heading to [Service Industry DLC]

Also two of those lines in the quote I changed as well as I noticed errors in them (highlighted in bold).

Re: New Script Lines for Import and Export Companies in the coming version 11.0

by David » Wed Sep 25, 2024 10:40 am

Please change the heading from [Export Companies] to [Service Industry DLC] and it will work.

Re: New Script Lines for Import and Export Companies in the coming version 11.0

by Jalwearnshaw22 » Tue Sep 24, 2024 8:30 pm

Hi Guys, Put this in my script and its not working can someone confirm if I have done something wrong
[Export Companies]
Export Company=Yes
Export Volume Modifier=10000
Export Deal Duration=100
Limit for Export Companies per Company=100
Limit for Import Companies per Company=100
Import Company=<Yes
Import Quality=Moderate
Import Product Variety=50 to 100
Import Variety Increase=No
Import Semi Products Only=No
Constant Supply=Yes

Re: New Script Lines for Import and Export Companies in the coming version 11.0

by David » Sat Sep 07, 2024 8:35 am

cantdownloadit wrote: Fri Sep 06, 2024 5:46 pm as i said in the other thread, i find that since factories have up to 500 capacity modifier (which i use to try reduce the number of factories required on the map), if you use that, they can easily struggle with supply.
I likely wouldnt change the settings for import/export companies.
I will recommend your suggestion to the dev team for adding the natural resource firm capacity modifier.
cantdownloadit wrote: Fri Sep 06, 2024 5:46 pm also im curious, wouldn't it make sense for the export deal duration to be from 1 to 100 so it includes the range you can pick in the settings menu.
(also would it be possible to add a "Random" deal length option")
and purely cosmetic, but the export deal duration slide looks a bit odd, since 1 is the minimum setting but the bar slider shows partly full still, shouldnt the slider be empty if its on 1 ?
It was in fact a typo. I have corrected it to 1.

Re: New Script Lines for Import and Export Companies in the coming version 11.0

by cantdownloadit » Sat Sep 07, 2024 7:16 am

Stylesjl wrote: Sat Sep 07, 2024 12:41 am In regards to the Natural Resources a modifier to extract raw materials faster would deplete the resources faster so in normal games it is probably not desirable as constantly changing resource sites is already a bit of a hassle.
The resource setting that allows them to continue producing even when they run out is essential. Often oil wells and forests run out in a month, so there is no way I would keep reopening resource sites.

also how will it make you replace resource sites more often, you will only exhaust them faster if you are using more resources, in which case you would have needed more resources sites anyway.

minimising the number of mines is very useful for reducing pollution effects, since we don't have a separate map for resources

Re: New Script Lines for Import and Export Companies in the coming version 11.0

by Stylesjl » Sat Sep 07, 2024 12:41 am

I like this, it offers some additional possibilities for those that want to really create a large export empire and who don't want to constantly have to reset the export deals when expiring.

In regards to the Natural Resources a modifier to extract raw materials faster would deplete the resources faster so in normal games it is probably not desirable as constantly changing resource sites is already a bit of a hassle. However if the Unlimited Natural Resources modifier is used then faster extraction can be used as a way to better match the natural resource extraction to match the higher factory production.

Not sure though if the price should be modified as a result - faster extraction means less sites have to be built, which saves money for the player (unless resources are limited).

I don't know if I would ever use this feature. I don't really use the factory modifier.

Re: New Script Lines for Import and Export Companies in the coming version 11.0

by cantdownloadit » Fri Sep 06, 2024 5:46 pm

David wrote: Fri Sep 06, 2024 1:15 pm
cantdownloadit wrote: Fri Sep 06, 2024 1:07 pm Can just hope for one to modify natural resources :D
Just curious, why would you like to play the game with such high production capacity modifiers throughout the entire production chain? Does it make the game more enjoyable than the standard setting?
as i said in the other thread, i find that since factories have up to 500 capacity modifier (which i use to try reduce the number of factories required on the map), if you use that, they can easily struggle with supply.
I likely wouldnt change the settings for import/export companies.

also im curious, wouldn't it make sense for the export deal duration to be from 1 to 100 so it includes the range you can pick in the settings menu.
(also would it be possible to add a "Random" deal length option")
and purely cosmetic, but the export deal duration slide looks a bit odd, since 1 is the minimum setting but the bar slider shows partly full still, shouldnt the slider be empty if its on 1 ?

Re: New Script Lines for Import and Export Companies in the coming version 11.0

by David » Fri Sep 06, 2024 1:15 pm

cantdownloadit wrote: Fri Sep 06, 2024 1:07 pm Can just hope for one to modify natural resources :D
Just curious, why would you like to play the game with such high production capacity modifiers throughout the entire production chain? Does it make the game more enjoyable than the standard setting?

Re: New Script Lines for Import and Export Companies in the coming version 11.0

by cantdownloadit » Fri Sep 06, 2024 1:07 pm

Can just hope for one to modify natural resources :D

Top