CapLab version 1.970 patch is now available. We have changed quite a bit of the code this time and the build may be unstable, so we are releasing it as a manual patch initially. Here is the direct download link:
http://www.capitalismlab.com/capserver/ ... 701970.zip
To apply the patch, simply unpack it to your Capitalism Lab program folder.
Your Capitalism Lab is located in C:\Users\user\AppData\Local\Capitalism Lab Beta, unless you changed the installation folder on the installer.
If it works well, we will release it as an auto patch subsequently.
(Saved games of the previous versions are not compatible with this new version.)
Bug Fixes and Changes
Improved various AI behaviors.
AI may sell land plots after closing down firms or when it is short on cash.
Now you can buy from seaports from any cities, no matter where your firms are based.
Reduced the total product demand of all product types in an effort to reduce micromangement. It will be less likely that the player has to open many retail stores and factories for a single product type in order to satsify all the demand. Since AI is playing with the same rules, the game is supposed to be as challenging as the previous version. But the player company’s total revenue and the AI companies’ total revenues will be smaller than the previous version, thus reducing the amount of micromanagement.
Fixed the following bugs:
Usually when we double click a product in a shop or a factory, the product detail page will be opened automatically, however, in 1.965, I found it doesn't work sometimes, it looks like I just click on something else, not on the product.
When clicking - & + buttons fast or very fast, the window closes.
When building anything, and accidently clicking on the place where is a firm it does not not build the firm, but opens the one under the place clicked.
When buying land plots, and if in the place You click is a firm, it does not buy the land plot, but opens the firm window in the background
I believe this exploit occurs because the demand in cities is not based on quantity sold, but rather on total revenue. I believe this is not realistic and it would be better if deman was based on quantity sold rather than total spending.
When clicking on the star to see what happened (1. attachment), it opens the firm under it. (2. attachment).
When choosing products and double clicking (3. attachment). It doesn't do nothing, but it selects the product and adds it.
Also to add to the click through bugs, if you click on a firm's $ to see the financial report it will click through to firms under the window. I think you can hit F6 to avoid having to click.
Lets say I am in Shanghai, and I go into the Information Center - Products
If I doubleclick on a firm, the minimap changes cities to Kuala Lumpur, but the information bars below remain for the previous cities (Shanghai)
If I click on the up/down arrow in the selections, it returns to Shanghai
No one wants to buy my Smartphones, despite my setting up chains and pricing them competitively for a new product
The only reason I can think of is because I skipped Camera Phones and went straight for Smart Phones (No AI or local AI ever went for Camera Phones either, so they are not in production)
CapLab version 1.970 patch is now available. We have changed quite a bit of the code this time and the build may be unstable, so we are releasing it as a manual patch initially. Here is the direct download link:
http://www.capitalismlab.com/capserver/caplab/patch/CL19701970.zip
To apply the patch, simply unpack it to your Capitalism Lab program folder.
Your Capitalism Lab is located in C:\Users\user\AppData\Local\Capitalism Lab Beta, unless you changed the installation folder on the installer.
If it works well, we will release it as an auto patch subsequently.
[color=#0000BF](Saved games of the previous versions are not compatible with this new version.)[/color]
[b]Bug Fixes and Changes[/b]
Improved various AI behaviors.
AI may sell land plots after closing down firms or when it is short on cash.
Now you can buy from seaports from any cities, no matter where your firms are based.
Reduced the total product demand of all product types in an effort to reduce micromangement. It will be less likely that the player has to open many retail stores and factories for a single product type in order to satsify all the demand. Since AI is playing with the same rules, the game is supposed to be as challenging as the previous version. But the player company’s total revenue and the AI companies’ total revenues will be smaller than the previous version, thus reducing the amount of micromanagement.
Fixed the following bugs:
Usually when we double click a product in a shop or a factory, the product detail page will be opened automatically, however, in 1.965, I found it doesn't work sometimes, it looks like I just click on something else, not on the product.
When clicking - & + buttons fast or very fast, the window closes.
When building anything, and accidently clicking on the place where is a firm it does not not build the firm, but opens the one under the place clicked.
When buying land plots, and if in the place You click is a firm, it does not buy the land plot, but opens the firm window in the background
I believe this exploit occurs because the demand in cities is not based on quantity sold, but rather on total revenue. I believe this is not realistic and it would be better if deman was based on quantity sold rather than total spending.
When clicking on the star to see what happened (1. attachment), it opens the firm under it. (2. attachment).
When choosing products and double clicking (3. attachment). It doesn't do nothing, but it selects the product and adds it.
Also to add to the click through bugs, if you click on a firm's $ to see the financial report it will click through to firms under the window. I think you can hit F6 to avoid having to click.
Lets say I am in Shanghai, and I go into the Information Center - Products
If I doubleclick on a firm, the minimap changes cities to Kuala Lumpur, but the information bars below remain for the previous cities (Shanghai)
If I click on the up/down arrow in the selections, it returns to Shanghai
No one wants to buy my Smartphones, despite my setting up chains and pricing them competitively for a new product
The only reason I can think of is because I skipped Camera Phones and went straight for Smart Phones (No AI or local AI ever went for Camera Phones either, so they are not in production)