Since version 6.2.02, you could carry out road building and demolition as an experimental feature. For details, please see below.
It was implemented in response to the community's request at
http://www.capitalism2.com/forum/viewto ... =14&t=7107
Now we would like to seek you feedback after you have a chance to test it.
The dev team need to make sure that it won't lead to any game exploits before releasing it as an official feature.
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An experimental and unsupported feature:
Building and Demolishing Roads.
To activate, first enable the cheat mode:
https://www.capitalismlab.com/improvements/cheat-keys/
Then press
ALT-R to open the
Road Editor, while you are viewing a city whose mayor is under your control.
Please note that this is an experimental and unsupported feature and it may or may not exist in the future version.
The current implementation is an extremely basic version where you must build and demolish one tile at a time. It may be developed into a full feature depending on its gameplay implication and the reception of the community.
Since version 6.2.02, you could carry out road building and demolition as an experimental feature. For details, please see below.
It was implemented in response to the community's request at http://www.capitalism2.com/forum/viewtopic.php?f=14&t=7107
Now we would like to seek you feedback after you have a chance to test it.
The dev team need to make sure that it won't lead to any game exploits before releasing it as an official feature.
----------------------------------------------------------------------------------------------------------------------
An experimental and unsupported feature: [color=#0000BF]Building and Demolishing Roads[/color].
To activate, first enable the cheat mode: https://www.capitalismlab.com/improvements/cheat-keys/
Then press [b]ALT-R[/b] to open the [b]Road Editor[/b], while you are viewing a city whose mayor is under your control.
Please note that this is an experimental and unsupported feature and it may or may not exist in the future version.
The current implementation is an extremely basic version where you must build and demolish one tile at a time. It may be developed into a full feature depending on its gameplay implication and the reception of the community.