Unrecoverable Natural Resources

Post a reply

Confirmation code
Enter the code exactly as it appears. All letters are case insensitive.
Smilies
:D :) ;) :( :o :shock: :? 8-) :lol: :x :P :oops: :cry: :evil: :twisted: :roll: :!: :?: :idea: :arrow: :| :mrgreen: :geek: :ugeek:

BBCode is ON
[img] is ON
[url] is ON
Smilies are ON

Topic review
   

Expand view Topic review: Unrecoverable Natural Resources

Re: Unrecoverable Natural Resources

by David » Wed Aug 22, 2012 2:24 pm

An attempt has been made to fix this and will be available in the next patch 1.940

Re: Unrecoverable Natural Resources

by Purifier » Mon Aug 20, 2012 8:47 pm

i've seen this happen in my games aswell, but to my knowledge it happens on new recource spawns (so the ai already owns that ground). I've also seen recources spawning under highly density builded (ai factories,r&D,shops) part of cities. In the start to midgame its inconvenient, but if your unlucky after lets say 100 years orso, all spawns are beneath ai owned buildings or owned ground. I know its a doomsday scenario (ie: worst case) but hey this is beta and i think the Devs wants to know this, to see if they can change the spawning code so this cant happen.

Unrecoverable Natural Resources

by mwyeoh » Mon Aug 20, 2012 2:37 pm

Hi David

I have noticed two situations where the AI has blocked development on a natural resource

One is possibly that built a logging camp but prodeded to demolish it but keep the land

The other, I am not sure how they did it, but the AI's HQ is built ontop of it

Same savegame as before
https://dl.dropbox.com/u/23145017/CHAL_007.zip
Attachments
logHQ.jpg
logHQ.jpg (665.93 KiB) Viewed 968 times
unrecoverable.jpg
unrecoverable.jpg (544.14 KiB) Viewed 968 times

Top