Search found 98 matches
- Mon Jan 27, 2025 7:56 am
- Jump to forum
- Jump to topic
Re: Real World Mod Version 14.1 for Version 11.0 and Service Industry DLC
Hello, I am a new Captalism Lab player, and I decided not to buy any DLCs yet, so I was very sad to learn that in order to use the Real World mod Digital Age DLC is required (or probably even more DLCs, I can't be sure.) Is there a Real Word mod version (presumably an older one?) that runs without ...
- Wed Jan 29, 2025 7:19 pm
- Jump to forum
- Jump to topic
Re: Let us transfer techs between subsidiaries for free
I think it should be easier to transfer techs, but I don't think it should be for free for the same reason other transfers should not be free (helps to prevent potential manipulation).
- Sun Mar 02, 2025 7:37 pm
- Jump to forum
- Jump to topic
Re: [MOD] Magitek v1.15
Have made another update to add speeches for the Magitek products and a few other changes as well.
- Tue Mar 04, 2025 9:21 am
- Jump to forum
- Jump to topic
Re: Release Candidate of Capitalism Lab V11.0.45 now available
Looks quite good, I just tried out the challenge game and got an error while doing so:
Error.png
I tried starting a new challenge game, loading and saving challenge games but couldn't get this error.
Do you recall what you have done to trigger this error?
Looks like it was just me, I did ...
- Wed Mar 05, 2025 7:59 am
- Jump to forum
- Jump to topic
Re: [MOD] Magitek v1.15
Oops, I have fixed that one now.
The missing image was from the Spellbound Supplies company. Turns out that the reason was that I used the full name of the company and not the short name for the file name.
The missing image was from the Spellbound Supplies company. Turns out that the reason was that I used the full name of the company and not the short name for the file name.
- Sun Mar 16, 2025 10:21 am
- Jump to forum
- Jump to topic
Re: Electric Car Scenario
Good Afternoon,
firstly, thank you for bringing the electric car scenario to life, it is a true testament to you all that a discussion about an industrial upheaval of the modern era can be incorporated into a game through these very boards.
What I'm missing is the scenario itself seems to have ...
- Mon Mar 17, 2025 10:00 am
- Jump to forum
- Jump to topic
Re: Electric Car Scenario
This is fixed now.
While I was looking at the scenario again I also noticed that the player expertise is randomised as well: I think this expertise should be set to Automobiles.
While I was looking at the scenario again I also noticed that the player expertise is randomised as well: I think this expertise should be set to Automobiles.
- Sun Mar 30, 2025 8:09 am
- Jump to forum
- Jump to topic
Re: Real World Mod Version 14.2 for Version 11.45 and Service Industry DLC
So am I getting it right, that adding all these extra products creates an enormous amount of extra demand?
Even when playing with max competitors at maxed out competitiveness/aggressiveness settings, the city map is quickly filled to the last land slot without being able to fulfill the demand for ...
- Tue Apr 01, 2025 7:35 pm
- Jump to forum
- Jump to topic
Re: Not able to create Radical R&D anymore
The download link has expired so I can't open the file. My understanding though is that the CEO or your CTO needs a certain amount of R&D Expertise to use Radical R&D (20). Did your save game have at least 20 expertise?
- Sun Apr 20, 2025 2:01 am
- Jump to forum
- Jump to topic
Re: advertise shopping malls
That sounds like an interesting idea - advertising to attract more shoppers to the mall in general. Perhaps it could be a modifier based on the preexisting traffic levels.