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by Stylesjl
Mon Jan 27, 2025 7:56 am
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Re: Real World Mod Version 14.1 for Version 11.0 and Service Industry DLC


Hello, I am a new Captalism Lab player, and I decided not to buy any DLCs yet, so I was very sad to learn that in order to use the Real World mod Digital Age DLC is required (or probably even more DLCs, I can't be sure.) Is there a Real Word mod version (presumably an older one?) that runs without ...
by Stylesjl
Wed Jan 29, 2025 7:19 pm
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Re: Let us transfer techs between subsidiaries for free

I think it should be easier to transfer techs, but I don't think it should be for free for the same reason other transfers should not be free (helps to prevent potential manipulation).
by Stylesjl
Sun Mar 02, 2025 7:37 pm
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Re: [MOD] Magitek v1.15

Have made another update to add speeches for the Magitek products and a few other changes as well.
by Stylesjl
Tue Mar 04, 2025 9:21 am
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Re: Release Candidate of Capitalism Lab V11.0.45 now available



Looks quite good, I just tried out the challenge game and got an error while doing so:
Error.png


I tried starting a new challenge game, loading and saving challenge games but couldn't get this error.

Do you recall what you have done to trigger this error?

Looks like it was just me, I did ...
by Stylesjl
Wed Mar 05, 2025 7:59 am
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Re: [MOD] Magitek v1.15

Oops, I have fixed that one now.

The missing image was from the Spellbound Supplies company. Turns out that the reason was that I used the full name of the company and not the short name for the file name.
by Stylesjl
Sun Mar 16, 2025 10:21 am
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Re: Electric Car Scenario


Good Afternoon,
firstly, thank you for bringing the electric car scenario to life, it is a true testament to you all that a discussion about an industrial upheaval of the modern era can be incorporated into a game through these very boards.

What I'm missing is the scenario itself seems to have ...
by Stylesjl
Mon Mar 17, 2025 10:00 am
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Re: Electric Car Scenario

This is fixed now.

While I was looking at the scenario again I also noticed that the player expertise is randomised as well:
NoAuto.png
I think this expertise should be set to Automobiles.
by Stylesjl
Sun Mar 30, 2025 8:09 am
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Re: Real World Mod Version 14.2 for Version 11.45 and Service Industry DLC


So am I getting it right, that adding all these extra products creates an enormous amount of extra demand?
Even when playing with max competitors at maxed out competitiveness/aggressiveness settings, the city map is quickly filled to the last land slot without being able to fulfill the demand for ...
by Stylesjl
Tue Apr 01, 2025 7:35 pm
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Re: Not able to create Radical R&D anymore

The download link has expired so I can't open the file. My understanding though is that the CEO or your CTO needs a certain amount of R&D Expertise to use Radical R&D (20). Did your save game have at least 20 expertise?
by Stylesjl
Sun Apr 20, 2025 2:01 am
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Re: advertise shopping malls

That sounds like an interesting idea - advertising to attract more shoppers to the mall in general. Perhaps it could be a modifier based on the preexisting traffic levels.