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by cantdownloadit
Sat Sep 13, 2025 7:27 am
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Re: Millionaire Life DLC: Features/Ideas


Would you buy this DLC if this feature is added? The price point of this DLC is going to be lower than the existing DLC (below $9.99), as its appeal is different from the other DLCs. The final price point will be decided based on the final feature list. (We will gift it to you as you are a CapLab ...
by mdemircan2
Wed Sep 17, 2025 1:54 pm
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Re: Financial statements improvements

Financial Analysis Model

Hello, I am sharing an Excel file to serve as a financial analysis model. I believe it would be a great analysis template if it could be constantly linked to the game.

Since I couldn't upload the file as an Excel document, I'm sending it to you via email.
david send.jpg
by Stylesjl
Sun Sep 21, 2025 5:48 am
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Re: Strategy article about how to increase these GDP components in Capitalism Lab

Interesting ideas, I think it covers almost everything. A few points that could be expanded on:

- It does not mention export firms in the Service DLC as a way to boost the export GDP.
- Also when you export or import to other cities does that actually count as imports/exports? I think that only ...
by piermario
Tue Sep 23, 2025 6:07 pm
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Re: Real World Mod Version 14.7 for CapLab Version 11.0 and Service Industry DLC

New in 14.7:
New service building: Private Clinic (Bloodtest - Veterinary - Optician - Dietician)
New products: Syringes, Insuline, Diuretic, Focaccia, Armchair.
New companies: Mondelez, Dole, Bosch, Del Monte, Oracle, Rolex.
New Internet Companies: Cloud Storage, Food Delivery, Music Streaming ...
by SuperModBr
Wed Oct 22, 2025 7:36 pm
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[MOD] ECONOMIC SYSTEM EXPANDED 💰🌐📈


:arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :mrgreen:
Compatible Version: Capitalism Lab 12.0.00+
Requires DLC: Digital Age, Subsidiary, City Economic Simulation, Banking and Finance, Experimental, Service Industry.
MOD Version: 12.0.06
💬DISCORD MOD: https://discord.gg/8bGsTKmbMp Explore the ...
by piermario
Sun Oct 26, 2025 7:41 am
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Re: Real World Mod Version 15 for CapLab Version 11.0 and Service Industry DLC

New in 15:
Added some internet companies and tech types and optimized them.
New products: Rye, Rye Bread, Rye Whiskey, Blackberry Water, Ribs, Apron.
Added missing core business tech for each company and removed irrelevant ones.
New hotel services: SPA, Luxury Suite.
Lot of new mansions ...
by Stre3trat
Mon Nov 03, 2025 7:57 pm
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Re: Mod Idea Feedback


A modder has created this hemp-themed mod before: https://www.moddb.com/mods/green-revolution/downloads/greenrevolution-v3

It hasn't been updated for a long time and may not be compatible with the latest version of Capitalism Lab.


Of course there is, lol. I never check that site cause It ...
by paulwoman
Wed Nov 05, 2025 12:49 pm
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Re: Evolution de la traduction française.

Just for your information:

There is always a “follow-up” in terms of translation, but so far I haven't seen any issues with the automatically translated parts.

Thank you again for this wonderful game.
by Stylesjl
Sat Nov 08, 2025 12:56 am
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Re: Service Industry DLC Improvements in upcoming V12.0

This is a feature I would very much like to see. It has always been painful to have to do replicate each building individually when I create multiple malls.

Also, I noticed an issue with the spelling/grammar of the options. It should be:

Allow More Replicas (or 'Create Additional Replicas')
Do you ...
by piermario
Sat Nov 15, 2025 1:39 pm
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New apartments managements ideas

Hi all, as you know, i like play with AI to found new ideas about the game, specifically now for apartment management: more strategic and engaging.
My goal is to transform apartment management from a relatively passive income stream into a dynamic and strategic "business within a business" that ...