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by Lightproton
Mon Jun 30, 2025 7:27 pm
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Battle of Two Corporations Script

Hi everyone!

Hope you’re all safe and doing well! :)

Once again, I would like to share my script file for a Battle of Two Corporations scenario with the Subsidiary DLC, Digital Age DLC and Service Industry DLC.


Battle_of_Two_Corporations.zip


Feel free to give it a try yourself! Tell us about ...
by Stylesjl
Wed Jul 30, 2025 9:11 pm
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Re: Capitalism Lab Beginners Guide

Hi everyone, if you have any questions or find any issues/errors in the guide let me know. I tried to make it as straightforward to new players as possible.
by Kenny
Fri Aug 08, 2025 7:42 am
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Re: bug反馈:v11.0.81版本“持股窗口”显示问题

谢谢大卫先生告知测试结果!我也将通知反馈玩家,请他们继续对此进行跟踪测试,并感谢您的友情提示。在后续bug反馈时,涉及到的存档文件、MOD文件上传,我将使用第三方在线文件传输服务(您点击链接后即可下载)。
by Lightproton
Thu Aug 14, 2025 5:05 pm
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Rise of an Automobile Pioneer (my first Script Generator scenario)

Hi everyone!

Hope you are all safe and doing well! :)

I have been trying out the new Script Generator over the past few days, and I am really happy with how much easier it makes creating script files! :idea: To share my experience, I created a video introducing the Script Generator and showcasing ...
by piermario
Sun Aug 24, 2025 7:56 pm
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DLC: Construction & Real Estate

Hi, I played around with the AI, which created a basic outline for a possible new DLC in the construction and real estate field.
What do you think?

File: Construction_DLC.txt
txt
[Capitalism Lab DLC Definition]
DLC_Name=Construction & Real Estate Empire
Version=1.0
ReleaseDate=2023-10-15 ...
by piermario
Thu Aug 28, 2025 6:07 pm
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New possible RealWorld products made by AI

Hi, I love playing AI, especially Claude, so i did an experiment.
I included all the products from the Real World mod, the product creation rules, and asked it to generate 267 new consumer products not present in the mod.
What do you guys think?
https://claude.ai/public/artifacts/f323ef7c-4a61 ...
by Stylesjl
Fri Sep 05, 2025 10:08 pm
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Re: Millionaire Life DLC: Features/Ideas


I am delighted to inform you that the dev team has been working on a DLC that offers new gameplay features for players to spend their money.

They plan to implement some of the ideas suggested in this thread, but not all of them.

The work on this DLC has been underway since the completion of the ...
by 知鱼之乐
Tue Sep 09, 2025 2:04 am
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Re: MOD Kits for version 11.0.x available for download

感谢大卫先生的回复!不好意思,我因为还不太熟悉这个论坛,所以今天才发现还有“下一页”才看到您的回复。
关于这个MOD编辑器,我说一下我的设想,根据工作量可分为3个阶段目标:

ver1.0:有一个UI界面,可以列出所有数据库、配置文件,点击后可进行编辑,里面有参数、字段的介绍。然后可以一键编译,不需要一个个文件夹进去启动BAT文件打包。(见附件:1.png)


ver2.0: “所见即所得”的可视化编辑器,添加一个建筑、商品、原材料等元素后,可以配置图片、各参数(见附件:2.png)

ver3.0:如果能开放更底层的SDK,那就更棒了!玩家可以做出一些功能性的创新 ...
by piermario
Thu Sep 11, 2025 7:06 pm
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Re: Real World Mod Version 14.6 for CapLab Version 11.0 and Service Industry DLC

New release 14.6

Full new internet company file made by AI.
All planting and harvesting months have been revised to better reflect real-world seasons and ensure balanced and correct farming.
Temperature and rainfall requirements have been modified for greater realism.
The following products have ...
by Stylesjl
Fri Sep 12, 2025 12:32 pm
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Re: Millionaire Life DLC: Features/Ideas


Hi Jonathan, thanks for your suggestions. I've forwarded your ideas to the dev team and got some feedback from them as follows.


Art does sound like an interesting idea, I suppose it would be a bit like Mansions in that you could buy them and later flip them for a profit to other rich persons ...