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by David
Mon Mar 23, 2026 2:41 pm
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Re: Gradients


I'm pretty much good with how my theme is looking now but I gotta ask how you guys were able to get a gradient background to work right. It's driving me nuts tbh, lol. Seems like no matter what I do it ends up turning a bunch of really far off and icky colors or blocky even. I mean dang I used AI ...
by David
Fri Mar 27, 2026 11:31 am
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Capitalism Lab Post-Release Beta V12.0.56 full version installer now available.

Update: Version 12 has transitioned to the Release Candidate stage. You could download the latest Release Candidate version 12.0.60 from https://www.capitalism2.com/forum/viewtopic.php?t=10642


Capitalism Lab Post-Release Beta V12.0.56 full version installer now available.

Please download the ...
by David
Sat Mar 28, 2026 3:28 pm
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Manufacturer Guide Enhancements in V12.0.51

Capitalism Lab 12.0.51 – Manufacturer Guide Enhancements

The latest update introduces a redesigned Manufacturer Guide, featuring a cleaner and more modern interface to make production planning easier to understand at a glance.

https://www.capitalismlab.com/wp/wp-content/uploads/2025/04/new-mft ...
by David
Tue Mar 31, 2026 9:17 am
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Re: MOD Kit for version 12.0.51 available for download

Capitalism Lab MOD kit for version 12.0.51 is now available for download at:
Download link: https://caplab.becdn.net/modkit/Mod_Kit_v12.0.51.zip

It has the following changes since the mod kit version 12.0.16:

1) A new folder for the flat logos: \MOD_kit\Images\Logos\NoColorCode_Flat

2) The image ...
by David
Thu Apr 02, 2026 12:29 pm
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Re: MOD Kit for version 12.0.51 available for download

cantdownloadit wrote: Wed Apr 01, 2026 4:55 pm There also is a new folder called "people" in images, is this required ?
It is not required. The folder will be removed from the mod kit's next update.
by David
Thu Apr 02, 2026 12:30 pm
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Re: Enable newly-bought DLC in old save

Please be informed that save game files from old versions are not compatible with the new post-release beta version.
by David
Fri Apr 03, 2026 10:44 am
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Re: Enable newly-bought DLC in old save

Please be informed that once a game has been started, no new additional DLCs can be enabled in that game. I recommend that we start a new game and enable the DLCs.
by David
Fri Apr 17, 2026 4:07 pm
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New Feature: Farm Equipment in Capitalism Lab post-release beta version 12

New Feature: Farm Equipment in Capitalism Lab post-release beta version 12

Farm Equipment is a major new feature in the Experimental DLC, designed to introduce greater realism and strategic depth to agricultural management. In the base game, product quality is driven entirely by training and ...
by David
Mon Apr 20, 2026 10:24 am
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Re: [MOD] Magitek v1.2

I've updated the instructions for the MOD Kit for version 12.0.51 at https://www.capitalism2.com/forum/viewtopic.php?t=10575

I've added the following section:

4) The Most Influential People chart now includes portraits and a brief bio for each historical figure.
To add these to your mod:

a) Copy ...
by David
Fri Apr 24, 2026 1:33 am
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Release Version of Capitalism Lab V12.0.82 now available

We're delighted to announce the availability of the Capitalism Lab Official Release Version 12.0.82.

You can download it now at: https://caplab.becdn.net/Capitalism_Lab_Installer_v12082.exe

For Mac users, please download it from https://www.capitalismlab.com/caplab-porting-kit/ and follow the new ...