Here is a good article about multithreading optimizations for Dyson Sphere Program.
Dependencies is actually not a problem. You have many ways to brake down the logic of the game into chunks that can easily be run in parallel.
The actual reason is "with current resources it's not feasible to ...
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- Tue Aug 12, 2025 10:02 am
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Re: Some expansion ideas
Additional Suggestion - The AI Revolution: A True Late-Game Money Sink with Scaling Costs
Hi all,
Seeing these great ideas for new industries, I'd like to propose an additional one focused on Artificial Intelligence to solve a core issue in Capitalism Lab: the lack of a true, scalable late-game ...
Hi all,
Seeing these great ideas for new industries, I'd like to propose an additional one focused on Artificial Intelligence to solve a core issue in Capitalism Lab: the lack of a true, scalable late-game ...
- Thu Oct 02, 2025 8:35 pm
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📢 New feature suggestion: Electricity Companies and Energy Consumption System
Hello, Capitalism Lab team! I'd like to suggest a feature that I believe would add significant depth and realism to the game's economic system, especially for players focused on industrial simulations and urban management.
⚡ Proposal: Introduction of Electricity Companies
Objective: Create a ...
⚡ Proposal: Introduction of Electricity Companies
Objective: Create a ...
- Sat Nov 15, 2025 1:39 pm
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New apartments managements ideas
Hi all, as you know, i like play with AI to found new ideas about the game, specifically now for apartment management: more strategic and engaging.
My goal is to transform apartment management from a relatively passive income stream into a dynamic and strategic "business within a business" that ...
My goal is to transform apartment management from a relatively passive income stream into a dynamic and strategic "business within a business" that ...
- Fri Dec 05, 2025 11:47 am
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Option to Move time forward in increments and auto-pause (pseudo turn-based)
I'd love to see how the game plays if you had a setting that sort of made it like a turn-based experience, e.g.:
- Time naturally sits in paused state
- Player presses key and simulation moves forward 30-days (can be user-defined) at max speed
- Game immediately auto-pauses again
This would be ...
- Time naturally sits in paused state
- Player presses key and simulation moves forward 30-days (can be user-defined) at max speed
- Game immediately auto-pauses again
This would be ...
- Wed Jun 10, 2026 6:47 pm
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MUTUAL FUNDS DLC
Hi Team,
I would like to propose a Mutual Funds feature, ideally as an extension of the Banking and Finance DLC, since roughly 70 percent of the systems it needs already exist in the game: the stock market, the Global Stock Market, the bond market, including corporate, municipal and sovereign bonds ...
I would like to propose a Mutual Funds feature, ideally as an extension of the Banking and Finance DLC, since roughly 70 percent of the systems it needs already exist in the game: the stock market, the Global Stock Market, the bond market, including corporate, municipal and sovereign bonds ...
- Sun Jul 12, 2026 8:31 pm
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Bank Corp Deposits Export
Can we get a native feature to export our bank's deposit book to csv.
- Wed Aug 26, 2026 11:39 am
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Re: What annoys you most about capitalism?
Agree with kakao about price agreements selling at loss, there should be some kind of notification that informs you about negative changes in price agreements, or when a product in a price agreement changes to sale at a loss.
Other icks I have about the game are:
1. Losing control of marketing ...
Other icks I have about the game are:
1. Losing control of marketing ...