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by JohanPB
Thu Nov 20, 2025 4:30 pm
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Split and dispatch the Semi-Products category

The Semi-Products category, as it stands, is a remnant of the first versions of the game,
it is a catch all for all industrial products that have no retail sale.

I think products in this category should be split among their most used final category, with a {Semi-Product] tag, so it's still clear ...
by JohanPB
Mon Nov 24, 2025 1:29 pm
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Re: Split and dispatch the Semi-Products category


It is an interesting idea but I think that this might really be applicable if the list of different semi products becomes too big.


In a way, Semi-Products is already too big, especially with the limited talent pool system for research introduced with the Digital Age DLC. It means the same ...
by JohanPB
Sat Nov 29, 2025 5:19 pm
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Re: Split and dispatch the Semi-Products category


This is the easiest way of maneuvering things around, rather than an entirely new Tags system. I support it, but realize it completely upends a core part of the game's architecture for very limited upside. I however do believe de-cluttering the Product Type list is worth adding four new Product ...