The Semi-Products category, as it stands, is a remnant of the first versions of the game,
it is a catch all for all industrial products that have no retail sale.
I think products in this category should be split among their most used final category, with a {Semi-Product] tag, so it's still clear ...
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- Thu Nov 20, 2025 4:30 pm
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- Mon Nov 24, 2025 1:29 pm
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Re: Split and dispatch the Semi-Products category
It is an interesting idea but I think that this might really be applicable if the list of different semi products becomes too big.
In a way, Semi-Products is already too big, especially with the limited talent pool system for research introduced with the Digital Age DLC. It means the same ...
- Sat Nov 29, 2025 5:19 pm
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Re: Split and dispatch the Semi-Products category
This is the easiest way of maneuvering things around, rather than an entirely new Tags system. I support it, but realize it completely upends a core part of the game's architecture for very limited upside. I however do believe de-cluttering the Product Type list is worth adding four new Product ...