Hi everyone :D
With the recent depth added to Farming (specifically the equipment mechanics), I believe the Real Estate sector is the perfect candidate for a similar overhaul. Currently, Real Estate feels a bit too passive. You simply build, wait, and collect rent.
To make a dedicated Real Estate ...
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- Mon Apr 27, 2026 7:24 am
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Re: Real Estate Overhaul
You could use the existing Land Price as the primary driver for income classes, with local economic factors acting as Growth Caps. This would create a Class Simulation Light without needing a total engine overhaul.
It would be the real-world equivalent to city centers. Capital and high-income ...
It would be the real-world equivalent to city centers. Capital and high-income ...