Venture Capitalists cannot be set to 0 in Survival Mode via script

Technical support requests for Capitalism Lab
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Stylesjl
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Venture Capitalists cannot be set to 0 in Survival Mode via script

Post by Stylesjl »

According to the game rules the Venture Capitalist rule works like this:

If Realistic Money Supply = Yes then you must have 5 Venture Capitalists - this will be forced on you at the game start.
If Survival Mode = Yes, ignore Realistic Money Supply and allow any number of Venture Capitalists (including 0).

The attached script should do this in theory. I set these:

Survival Mode=Yes
Venture Capitalists=0

But when I load I get 5 Venture Capitalists forced on me. I believe this is a bug in the scripting. If I start a custom survival game outside of scripting the removal of the Venture Capitalists does work however.
Attachments
Testing.zip
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