Various Gameplay Balance Improvements in upcoming v10.0
Posted: Mon Jan 08, 2024 10:08 am
Note: please see this post in the current thread for the latest list of improvements: viewtopic.php?p=40441#p40441
Various Gameplay Balance Improvements in the upcoming version 10.0:
1) Showing trade secrets when the player is offered to acquire a company that is going bankrupt
When a company is on the brink of bankruptcy and the player is offered to acquire it. If the player is interested in evaluating the company, the trade secrets of the company will be revealed to the player regardless of the setting of the option “Show Competitor Trade Secret.”
2) There is now a correlation between the occupancy rate of a commercial building and the number of jobs it adds to the overall employment in the city.
3) Increased the rate at which new natural resources are discovered, when all existing natural resources of that type have been occupied by companies.
4) In a new city, the rewards for achieving goals of certain population levels have been fine-tuned. The target population of the next city goal will be higher to avoid giving out too many rewards within a short period of time.
5) Taller apartment and commercial buildings with more rental space that occupy the same land footprint will be more expensive to build than previous versions. With this update, the player will have to choose between a shorter building with a lower construction cost and less rental space, and a taller building with a higher construction cost and more rental space.
6) All mansions that were sized at 3x3 have been resized to 2x2, resulting in a consistent 2x2 occupancy for all mansions in the game.
Various Gameplay Balance Improvements in the upcoming version 10.0:
1) Showing trade secrets when the player is offered to acquire a company that is going bankrupt
When a company is on the brink of bankruptcy and the player is offered to acquire it. If the player is interested in evaluating the company, the trade secrets of the company will be revealed to the player regardless of the setting of the option “Show Competitor Trade Secret.”
2) There is now a correlation between the occupancy rate of a commercial building and the number of jobs it adds to the overall employment in the city.
3) Increased the rate at which new natural resources are discovered, when all existing natural resources of that type have been occupied by companies.
4) In a new city, the rewards for achieving goals of certain population levels have been fine-tuned. The target population of the next city goal will be higher to avoid giving out too many rewards within a short period of time.
5) Taller apartment and commercial buildings with more rental space that occupy the same land footprint will be more expensive to build than previous versions. With this update, the player will have to choose between a shorter building with a lower construction cost and less rental space, and a taller building with a higher construction cost and more rental space.
6) All mansions that were sized at 3x3 have been resized to 2x2, resulting in a consistent 2x2 occupancy for all mansions in the game.