Seaports

Discussions about scenario games and user-defined scripts.
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allan_god
Posts: 7
Joined: Sun Aug 19, 2012 10:30 pm

Seaports

Post by allan_god »

Is there any chance you can add the option to have no Commercial or Industrial seaports back in? I know I could just not use them, but then my competitors can.
kie99
Level 4 user
Posts: 110
Joined: Wed Oct 05, 2011 3:07 am

Re: Seaports

Post by kie99 »

Hi allan_god,

Commercial or Industrial seaports are only available to 1 city which the ports are located.

For example, City A can't access to City B Commercial or Industrial seaports

The trick is you can build a warehouse on City B so you can access the goods in City A

Thank you
allan_god
Posts: 7
Joined: Sun Aug 19, 2012 10:30 pm

Re: Seaports

Post by allan_god »

Thanks for the tip but that's the opposite of what I'm needing. I'm meaning having a setting with zero seaports in all cities.
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David
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Re: Seaports

Post by David »

For the game script system that we have been working on:

You may create a game up with no seaport using game scripts.

(But AI companies' performances will suffer and this should only be used if you intend to create a game scenario with such characteristics.)
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