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Product Names.DBF

Posted: Sat Sep 02, 2017 12:09 pm
by saffgee
Quick question, there seems to be conflicting information on changing this file. This is what the tutorial says:

Product_Names.DBF – Product Names
This DBF file contains the following fields:

CODE – The product code. Please note that this code is used by the game engine to process the data and you are not allowed to modify it.
NAME – The product’s original name. This is for reference only and you should not modify it.
NEWNAME – Enter a new name here if you want to change the product’s name.
Restriction: Please note that asides from the product names, the product list must not be changed in order for the game to function properly. In other words, you should not add or remove any product records in this DBF file.


Is that still accurate ? I have been updating a new Product_names file since day one on my mod as I've been going along and whilst it would be annoying that was not needed, I am wondering how the names of the new products can be entered into the game if the restriction above is actually valid. If this is no longer the case, is there anything with this particular file I need to be aware of before packing the mod ? Thanks.

Re: Product Names.DBF

Posted: Sat Sep 02, 2017 4:44 pm
by David
Restriction: Please note that asides from the product names, the product list must not be changed in order for the game to function properly. In other words, you should not add or remove any product records in this DBF file.
This paragraph is no longer relevant and you could just ignore it.

I've also removed it from the web page.

Re: Product Names.DBF

Posted: Sat Sep 02, 2017 6:11 pm
by saffgee
Ok great, thanks David - I assume then that the field New_Name can just be left blank ? or do I populate it with the same data as the Name field ?

Re: Product Names.DBF

Posted: Sun Sep 03, 2017 7:31 am
by David
Yes, the field New_Name can just be left blank.