[MOD] Modern World - Complex manufacturing mod

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piermario
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Re: [MOD] Modern World v1.0 - Alpha stage

Post by piermario »

Saffgee it's great you can share your file so i can mix with realworld mod.
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Re: [MOD] Modern World v1.0 - Alpha stage

Post by piermario »

Hello do you have news about this mod?
saffgee
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Re: [MOD] Modern World v1.0 - Alpha stage

Post by saffgee »

Hi Piermario - still working on it.

It's a fairly large task tbh (much larger than I thought), but the good news is I estimate I am about 75% done on "coding" (ie data entries), then I need to do some final balancing (pricing and freight, etc). The initial version will be Vanilla a la Modern world, then I can just add product group expansions as updates as I go along.

As a side note, it is actually astonishing how much I have learned overall about products and especially things like chemicals and plastics by doing this. It's actually been fun. As you and Arcnor will know, given the constraints of the system, you sometimes have to get creative to find the right way to add products and make things work - I've really enjoyed that challenge too.
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elmemolab
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Re: [MOD] Modern World v1.0 - Alpha stage

Post by elmemolab »

Don't forget to post it on Moddb.com that's how your great mod spread.
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Re: [MOD] Modern World v1.0 - Alpha stage

Post by saffgee »

I certainly will yes, not finished yet though.

As way of an update, the manufacturing chains are all correctly defined now (ie it all works/makes sense). Pricing needs fixing across all chains still and then its on to images, of which there are a lot to find unfortunately...
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Re: [MOD] Modern World v1.0 - Alpha stage

Post by saffgee »

So, as a teaser and because I feel I've reached a point where I am confident this is a fairly complete list, here is the list of products that will make the first iteration of Modern World. If a product doesn't immediately mean anything to you, its likely a Semi product of some sort. There are a lot of bridges (aka workarounds) I use here in order to achieve what I want, and the aim is to increase manufacturing complexity - put simply that is not always that easy when you are limited to 3 inputs :ugeek:

ABS
Cellulose Acetate
Acrylic
Adhesive
Aerosol Canister
Air Conditioning
All-Purpose Cleaner
Aluminium Foil
Aluminium
Ammonia
Apples
Appliance Frame
Apple Sauce
Apricots
Armchair
Aseptic Carton
Aspheric Lens
Car Battery
Auto Watch Engine
Baby Doll
Baking Chocolate
Base Chemicals
Console Base Unit
Base Computing Unit
Bed Frame
Beef Steak
Berries
Bio Chemicals
Bio Molecules
Biscuit Dough
Blazer
Blackberry Jam
Bleach
Packet of Tea
Blister Pack
Blu Ray Disc
Body Components
Body Frame
Body Panels
Body Trim
Bottled Milk
Brake System
Brass
Bread Dough
Bridge Camera
Brochure
Button Cell
Butter
Squash & Sweet Potato
Cable Harness
Cake Mixture
Camera Body
Camera Chassis
Camcorder
Canned Corn
Canned Apricots
Canned Cherries
Canned Peaches
Capacitors
Car Body
Carbonated Water
Car Chassis
Cardboard
Car Electronics
Car Frame
Car Glass
Car Instruments
Car Interior
Car Lights
Carnauba Wax
Car Paint
Carrots
Car Windows
Caustic Soda
Compact Camera
Cold-Cathode Lamp
CD Player
Ceramics
Chicken Breast
Cream Chicken Soup
Cherries
Chewing Gum
Choc Chip Cookie
Chlorine
Chocolate Chips
Chromium
Cigarettes
Cigarette Filter
Cinnamon
Citrus Fruits
Classic Jeans
Cleaning Base Fluid
CMOS Chip
Compact Stereo
Coal
Coated Paper
Cocoa Powder
Cocoa Beans
Cocoa Butter
Coconut Milk
Coconut
Coconut Oil
Cola Can
Cold Medicine
Computer Tower
Controller
Copper
Cork
Corn
Corn Flakes
Corn Starch
Cotton
Cough Medicine
CPU
Fresh Crab
Crab Meat
Frame Cradle
Cranberry Juice
Carbon Fibre
Circuit Board
Cream
Crème Lipstick
Crystal
Cupcake
Dates
Denim
Desktop Fan
Desktop Computer
Detergent
Diffuser Bottle
Digital Watch Engine
Digital Player
Diodes
Disc Drive
Disinfectant
Dynamic RAM
Dress Watch
Drum Unit
Dried Dates
Dried Fruit
DSLR Camera
Dyestuff
Earbuds
ECU
Eggs
Elastomers
Electronic Components
Electric Motor
Electronic Unit
Emulsifying Wax
Enamel Paint
Engine
Engine Systems
Epoxy Resins
Ethanol
Ethylene
Exhaust System
Feature Phone
Fiber
Fiber Crop
Fibreglass
Fine Chemicals
Finishing
Fresh Fish
Flatscreen TV
Flax
Flax Fibre
Flour
Flowers
Folding Carton
Frozen Lobster
Frozen Peas
Frozen Prawns
Frozen Spinach
Fuel System
Fuel Tank
Gabletop Carton
Galvanised Steel
Gaming Console
Gear Stick
Gelatin
Gemstone
Ginger
Glass
Glass Bottles
Glass Lens
Gold
Golf Bag
Golf Balls
Golf Clubs
Golf Set
Grapes
Graphics Card
Graphite
Gum Base
Hair Colorant Base
Hair Colorants
Handheld Game
Hardware Plugins
Hard Disk Drive
Headache Tablets
Headboard
Herbs
HF Corn Sugar
Honey
Jar of Honey
Hydrochloric Acid
Integrated Circuit
Ice Cream Tub
Ice Cream base
Ignition System
Intermediate Chemical
Industrial Gases
Inline Skates
Input Devices
Instant Rice
Interior Components
Internal Memory
Iron
Jar of Olives
Inkjet Printer
Joystick
Keyboard
Labels
Lamb Chops
Laminated Glass
Lanolin
Laptop
Laser
Latex
Laundry Fluid Base
LCD Screen
LCD Unit
Leather Belt
Leather Couch
Leather Heels
Leather
Leather Uppers
Leather Wallet
LED Display
LED Watch Engine
Leather Jacket
Leather Shoes
Leather Soles
Linen
Linseed Oil
Lip Balm
Laundry Liquid
Lithium-Ion Battery
Lithium Granulate
Lithium Housing
Lithium
Fresh Lobster
Lotion
Leather Briefcase
Luxury Watchcase
Machine Rolled Cigar
Make Up Base
MAP Packaging
Matte Eyeshadow
Mattress
Micro Controller Unit
Meat
Medical Capsules
Medical Syrup
Medical Tablets
Metal Paint
Microprocessor
Mid-size Car
Milk
Milk Chocolate
Powdered Milk
Minerals
Minestrone Soup
Mint
Mixed Spices
Mobile Phone
Mobile Unit
Moisturising Lotion
Motorcycle Body
Motorcycle Frame
Mouse
Motherboard
Mushrooms
Mushroom Soup
Muesli Bar
Muesli Base
Nails & Screws
Natural Gas
Nuts
Nylon
Oats
Petroleum
Oil System
Olives
Onions
Optical Unit
Fresh Oyster
Paint Base
Palm Oil
Paperback Book
Paper
Paraffin Wax
Patent Leather
Patent Leather Strap
Pickled Onions
Packed Salad
Peaches
Pendant Necklace
Peppercorns
Peppers
Perfume Scent
Perfume
Hydrogen Peroxide
Pharmaceuticals
Phone Shell
Pig Iron
Plastic Bag
Plastic Bottle
Plastic Car
Plastic Watchcase
Plastic Lens
Plastic Packaging
Plastic Pot
Plastic Strap
Plastic Tube
Platform Bed
Plums
Polybox
Polycarbonates
Polyester
Polyethylene
Polypropylene
Polystyrene
Polyurethane
Pork Chops
Potash
Potatoes
Prescription Glasses
Printer Cartridge
Power Supply Unit
PTFE
PU Leather
Pullover
Wood Pulp
PVC
Quicklime
Car Radiator
Radio
Radio Unit
Raisins
Rayon
Radio Controlled Car
Radio Control Unit
Refrigerator
Refrigerator Unit
Resistors
Rice
Remote Control
Rolling Paper
ROM Chip
Roasted Peanuts
Salad
Salt
Semiconductor Wafer
Sensor
Shampoo Base
Shampoo
Shelf Speakers
Shoe Soles
Shoe Uppers
Shoulder Handbag
Fresh Shrimp
Silica
Silicon
Silicone
Silver
Silver Watch
Skate Chassis
Slate Tablet
Small LCD
Smart Glasses
Smart Phone
Smoked Oysters
Smoked Salmon
Soap
Chip Socket
Socks
Software License
Soundcard
Soybeans
Soymeal
Spandex
Speaker
Speciality Chemicals
Speciality Lubricants
Specialist Polymers
Spinach
Sport Sandals
Sports Watch
Sports Glasses
Squash
SSD
Stainless Steel
Sticky Plum Sauce
Steel
Steering
Sterling Silver
Strawberry Ice Cream
Strawberry Yoghurt
Microstrip Antenna
Stereo Unit
Subframe
Sugar
Sugar Cane
Sulfuric Acid
Sulfur
Suspension
Suspension System
Toilet Cleaner
Talcum Powder
Touchscreen Display
Tea
Textiles
Timber
Tin Can
Tires
Tissue Box
Tissue Paper
Tobacco
Toothpaste
Touring Motorcycle
Toothpaste Base
Trainers
Transmission
Transmission System
Tropical Fruits
Urban Backpack
USB Cable
Vanilla
Varnish
Vegetable Oil
Vegetables
Videogame
Vinegar
Vulcanised Rubber
Washing Machine
Fresh Water
Wedding Ring
Wheat
Wheels
White Bread
White Mush
White Wine
Windshield
Windscreen Wipers
Wireless Adapter
Wireless Controller
Wiring
Wood
Wool
Watchcase
Watch Engine
Yeast
Yoghurt
Zinc
saffgee
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Re: [MOD] Modern World v1.0 - Alpha stage

Post by saffgee »

Update: I am currently in the final stages of price balancing. Once completed (2 days) I should be ready to go into Beta on Modern World. Yay !

All graphics are done, but I'll admit as I am a total graphics dunce I copied some of the existing ones to represent my new buildings. Long term the goal is to have better graphics of course, on which note I'd like to put a call out to anyone who enjoys (and is good at) making graphics. I would need the following buildings:
Grocery Store 2x2
Bakery Store 2x2
Accessories Store 2x2
Auto Parts Warehouse 4x4
Hardware Store 2x2
Delicatessen Store 2x2
Hypermarket 4x4
Shopping Mall 4x4

The parameters for the graphics are set here http://www.capitalismlab.com/mod/advanc ... buildings/

Just PM me if you want to help, I will of course credit anyone who does so.
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Re: [MOD] Modern World v1.01 - Released !!

Post by saffgee »

Just bumping to active. Mod World is now released and can be downloaded per the link in the first post in this topic.

Any issues with the link, please let me know.
piermario
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Re: [MOD] Modern World v1.01 - Released !!

Post by piermario »

Ciao Saffgee i download your mod, i'm very impressed, i know what means the work you did.
Very nice and wide selection of products expecially semi-products.
My Rating: 10/10
Thanks
P.
saffgee
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Re: [MOD] Modern World v1.01 - Released !!

Post by saffgee »

Thanks - it has been a journey, but I think it was worth it.

Your fantastic mod has always been the inspiration for me to finish this project, it's been getting better and better !
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