Hi Stylesjl, thank you for your comprehensive analysis and suggestions on the adjusting knowledge point rewards. I forwarded them to the dev team. They found your suggestions very useful and have implemented many of your suggestions. The details of the changes in version 10.0.11 are as follows:
Entrepreneurial Goals
Revenue goal >= $1 billion
>Knowledge point reward = 5 points
>cash reward = revenue target / 20
Revenue goal >= $100 million
>Knowledge point reward = 4 points
>cash reward = revenue target / 10
Revenue goal < $100 million
>Knowledge point reward = 3 points
>cash reward = revenue target / 10
-----------
Profit goal >= $100 million
>Knowledge point reward = 5 points
Profit goal >= $10 million
>Knowledge point reward = 4 points
Profit goal < $10 million
>Knowledge point reward = 3 points
--------------
Product Domination Goals:
Knowledge point reward has been increased from 10 points to 20 points.
----------------------------------------------------------------------------------------------------------------
Digital Goals
The reward for personal cash has been changed to corporate cash and double the cash reward amount.
Software dominance Knowledge point reward has been increased from 15 points to 20 points.
If you dominate both OS and 30% of the internet you get a massive 40 points.
These goals should be split: One for OS Dominance, another for 30% of the internet. Each should get 15 points.
Actually it is the main goal that consists of two goals - dominate OS and 30% of the internet.
For subgoals, they can be split. But for the main goal, you win the game when you achieve it, so there can be only one main goal.
----------------------------------------------------------------------------------------------------------------
City Goals
City goals should be extended to not just found an existing city but to improve the existing city (or cities) - extra points and cash for reaching population milestones. And a bigger bonus for founding a new city.
The new city goal now gives 20 knowledge points.
The first city will always have city goals.
----------------------------------------------------------------------------------------------------------------
King of Capitalism
Reduced the expertise bonus in a random category from 10 to 5.
----------------------------------------------------------------------------------------------------------------
Survival Mode
The Survival Mode goals are:
Grow the city: Increases city cash and personal cash. Each milestone is 5 points.
Launching products: Adds corporate cash (10 million or 5 million if food related). 3 points.
I think both should be increased a bit.
3 points for a food product launch.
5 points for a non-food product launch (as it requires re-invention).
10 points for each city milestone.
Your suggestions above have been implemented.
- Create Telecom provider - subscribers at least 50% of city population.
- Create Internet Company - subscribers at least 50% of city population.
- Launch Operating System (and other digital software).
- Build a mall.
- Build a Media company.
- Open at least one bank or insurance branch.
Just an idea on making survival mode a bit more goal oriented in terms of 'Build the city up'. Knowledge point rewards could be scaled down for the other goals if implemented.
The dev team responded they will consider adding these in a future release. If you have further ideas for even more varied goal types for survival mode, please let me knowledge and I will forward them to the dev team as well.
Hi Stylesjl, thank you for your comprehensive analysis and suggestions on the adjusting knowledge point rewards. I forwarded them to the dev team. They found your suggestions very useful and have implemented many of your suggestions. The details of the changes in version 10.0.11 are as follows:
[b][u]Entrepreneurial Goals[/u][/b]
Revenue goal >= $1 billion
>Knowledge point reward = 5 points
>cash reward = revenue target / 20
Revenue goal >= $100 million
>Knowledge point reward = 4 points
>cash reward = revenue target / 10
Revenue goal < $100 million
>Knowledge point reward = 3 points
>cash reward = revenue target / 10
-----------
Profit goal >= $100 million
>Knowledge point reward = 5 points
Profit goal >= $10 million
>Knowledge point reward = 4 points
Profit goal < $10 million
>Knowledge point reward = 3 points
--------------
Product Domination Goals:
Knowledge point reward has been increased from 10 points to 20 points.
----------------------------------------------------------------------------------------------------------------
[b][u]Digital Goals[/u][/b]
The reward for personal cash has been changed to corporate cash and double the cash reward amount.
Software dominance Knowledge point reward has been increased from 15 points to 20 points.
[quote]If you dominate both OS and 30% of the internet you get a massive 40 points.
These goals should be split: One for OS Dominance, another for 30% of the internet. Each should get 15 points.
[/quote]
Actually it is the main goal that consists of two goals - dominate OS and 30% of the internet.
For subgoals, they can be split. But for the main goal, you win the game when you achieve it, so there can be only one main goal.
----------------------------------------------------------------------------------------------------------------
[u][b]City Goals[/b][/u]
[quote]City goals should be extended to not just found an existing city but to improve the existing city (or cities) - extra points and cash for reaching population milestones. And a bigger bonus for founding a new city.[/quote]
The new city goal now gives 20 knowledge points.
The first city will always have city goals.
----------------------------------------------------------------------------------------------------------------
[u][b]King of Capitalism[/b][/u]
Reduced the expertise bonus in a random category from 10 to 5.
----------------------------------------------------------------------------------------------------------------
[u][b]Survival Mode[/b][/u]
[quote]The Survival Mode goals are:
Grow the city: Increases city cash and personal cash. Each milestone is 5 points.
Launching products: Adds corporate cash (10 million or 5 million if food related). 3 points.
I think both should be increased a bit.
3 points for a food product launch.
5 points for a non-food product launch (as it requires re-invention).
10 points for each city milestone.[/quote]
Your suggestions above have been implemented.
[quote]- Create Telecom provider - subscribers at least 50% of city population.
- Create Internet Company - subscribers at least 50% of city population.
- Launch Operating System (and other digital software).
- Build a mall.
- Build a Media company.
- Open at least one bank or insurance branch.
Just an idea on making survival mode a bit more goal oriented in terms of 'Build the city up'. Knowledge point rewards could be scaled down for the other goals if implemented.[/quote]
The dev team responded they will consider adding these in a future release. If you have further ideas for even more varied goal types for survival mode, please let me knowledge and I will forward them to the dev team as well.